Belial
Noob
Recent patch has greatly hurt defensive options. Yes offence was hurt too, but defence was already bad in this game, and every nerf to it like a nail to a coffin.
Armor was random, yes, but at least it gave you a momentum to start the offence. Now characters with OP offence or plain dirt (like quan, cryo, kitana, shirai ryu) do not even respect you. Like, at all. In absense of armor normals define character strength
Also Jumps are barely changed. Compared to loss of armor that was used to antiair, Id say jumps got better than pre-patch.
Finally tools like throws and staggers which compliment offence became better as well.
Yes game became less random, but in turn it highlighted game problems even more. I bet now we'll see even less characters played than before.
Look at Shirai Ryu - he was supposed to be nerfed, wasnt he? But he only got better in this patch. No respect for armor, hard-to-blockables in place. Small nerf to ability to setup exkunai after f122+4 - is a neglible price to pay for, in fact, improved offence (relatively)
Now look at Kenshi - he was supposed to be buffed, right? But his normals are trash, he got no backdash and now they removed armor from him. His AA is butchered (db1 was one of the best AA armors in game - gone), his only hope is to outzone people, which is unlikely to happed despite nerfs to run.
And that stands for nearly every character in the game - Alien got even better for example. And then there are characters like Cryo, Kitana, Buzzsaw which excel at everything.
What patch did is in fact put the game in "manual mode" for NRS, where every broken stuff has to be hotfixed.
Armor was random, yes, but at least it gave you a momentum to start the offence. Now characters with OP offence or plain dirt (like quan, cryo, kitana, shirai ryu) do not even respect you. Like, at all. In absense of armor normals define character strength
Also Jumps are barely changed. Compared to loss of armor that was used to antiair, Id say jumps got better than pre-patch.
Finally tools like throws and staggers which compliment offence became better as well.
Yes game became less random, but in turn it highlighted game problems even more. I bet now we'll see even less characters played than before.
Look at Shirai Ryu - he was supposed to be nerfed, wasnt he? But he only got better in this patch. No respect for armor, hard-to-blockables in place. Small nerf to ability to setup exkunai after f122+4 - is a neglible price to pay for, in fact, improved offence (relatively)
Now look at Kenshi - he was supposed to be buffed, right? But his normals are trash, he got no backdash and now they removed armor from him. His AA is butchered (db1 was one of the best AA armors in game - gone), his only hope is to outzone people, which is unlikely to happed despite nerfs to run.
And that stands for nearly every character in the game - Alien got even better for example. And then there are characters like Cryo, Kitana, Buzzsaw which excel at everything.
What patch did is in fact put the game in "manual mode" for NRS, where every broken stuff has to be hotfixed.
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