jace lancer
Noob
A friend that I play against on occasion has a very hyper aggressive playstyle and I was wondering how you all deal with the constant in your face tornado of attacks.
I mostly deal with it by blocking then following up with d2 11 trait and the occasional walking corpse, almost always canceling the opposite direction as about 75% of the time I'll get jumped over and then it's d2 11 trait again(or landing the WC and mb). Or using armored trait/aa grab. I pretty much never get a chance to do anything else and it leads to boring match when I just do the same d2 punish, over and over and over.
I feel like I should be able to do something else vs the likes of Catwoman, KF, scorpion, batgirl when they're running around all coked up and chugging banes venom.
Anything else to do to squeeze out more damage? Doing stuff like f1 3 rarely lands and it's too slow or being slid under or teleported from. And only on a complete whiff do I get the chance for 112 mb sh 112 bf2 trait. But by then I've already accidently inputted d2 since it's usually the only thing I have time to get out. It seems wake up slides/teleports best anything I try except to block or armor and punish.
I'll use mb swamp hands when a full screen zone is attempted, but it seems I only have time to 3x dash and then trait. Even at the shorter ranges I panic and just trait sometimes.
Basically versus this play style my only moves that open them up for a combo are mb sw and d2. Any suggestions to build off of those or something better to try?
I mostly deal with it by blocking then following up with d2 11 trait and the occasional walking corpse, almost always canceling the opposite direction as about 75% of the time I'll get jumped over and then it's d2 11 trait again(or landing the WC and mb). Or using armored trait/aa grab. I pretty much never get a chance to do anything else and it leads to boring match when I just do the same d2 punish, over and over and over.
I feel like I should be able to do something else vs the likes of Catwoman, KF, scorpion, batgirl when they're running around all coked up and chugging banes venom.
Anything else to do to squeeze out more damage? Doing stuff like f1 3 rarely lands and it's too slow or being slid under or teleported from. And only on a complete whiff do I get the chance for 112 mb sh 112 bf2 trait. But by then I've already accidently inputted d2 since it's usually the only thing I have time to get out. It seems wake up slides/teleports best anything I try except to block or armor and punish.
I'll use mb swamp hands when a full screen zone is attempted, but it seems I only have time to 3x dash and then trait. Even at the shorter ranges I panic and just trait sometimes.
Basically versus this play style my only moves that open them up for a combo are mb sw and d2. Any suggestions to build off of those or something better to try?