Ray'sGoodLiquor
I don't care I'm not a competitive player anymore
Back in the lab with Raiden and I'm running into something weird. I'm trying to find more ways to get a standing 3 out against a blocking opponent. D1 is -3, and S3 has an 11 frame start up, so jailing isn't relevant. S3 has a really small hurtbox, and you have to be right in someone's face to use it. If you get as close as you can, D1, then S3, sometimes the S3 doesn't connect. I'm trying to figure out why. Is there an inconsistency with how much pushback D1 causes? If you try and link the moves as tightly as you can, it hits more consistently, so is there something going on with the target's animation causing their hitbox to lurch a hair forward for a couple frames?
For reference, my combo dummy is Sub Zero with the russian rapper skin #1 and set to standing auto block.
Edit: I meant to put this in the Raiden subforum. I reported myself to ask that it be moved.
For reference, my combo dummy is Sub Zero with the russian rapper skin #1 and set to standing auto block.
Edit: I meant to put this in the Raiden subforum. I reported myself to ask that it be moved.