Oh.. I was having problems with mileena roll animation! and after the net you can´t throw a bomb :/I'm no cyrax expert, but you can punish every character in roll mode with a full ground combo (except Mileena).
After an air net you can do mid bomb, wait for the opponent to fall, (22), NJP, b2, 121~anti air. You can also use close bomb, wait for the opponent to fall, command grab, NJP, b2, 121~anti air. I'm pretty sure it's a guaranteed reset. Don't quote on that though.
You might have to teleport before throwing the bomb but it worksOh.. I was having problems with mileena roll animation! and after the net you can´t throw a bomb :/
what armoured teleport?As a Quan player i asked my self "How is Cyrax not OP" after i saw Hidan fight Mustard.
I am not being salty about it i just think that he seems OP with his.
i am not saying any of these tools alone make him OP but, all of these together seem too much.
- armored teleport
- extreamly high damage combo resets
- space controling bomb and net
- low frame pokes
What am i not seeing Cyrax fanboys?
actually i have a decent amount of quan chi experience, i purposefully avoid the trance at all costs, if you take that away from quan he is VERY limited.Guy had no Cyrax experience whatsoever and he was up against arguably the best Cyrax with a low tier character. He was supposed to look like that.
Plus he didn't use Quan's best tool against Cyrax, that EX zombie walk move that drains meter...
What is the proper term for this then?what armoured teleport?
teleporting to avoid a fullscreen superman, thats not even a good idea when the supermans full combo punishable on block.What is the proper term for this then?
Regardless no one has answered my question.
How is Cyrax not OP?
Still not seeing how hes not.....
with the exploits yes he is overpowered.
Punishable.So what would i call Cryrax's teleport if its not armored?
You can still full combo punish after having them bounce off your teleport. And there is actually a use for it! if your on 2% health or lower on the last round, all raiden has to do is a superman to win. Thats when it might be usefull to use it, as you dont take any guard damage from them bouncing off your teleport and you can still full combo punish him once you have blocked it.teleporting to avoid a fullscreen superman, thats not even a good idea when the supermans full combo punishable on block.
situational as hell but i guess thats good to know.You can still full combo punish after having them bounce off your teleport. And there is actually a use for it! if your on 2% health or lower on the last round, all raiden has to do is a superman to win. Thats when it might be usefull to use it, as you dont take any guard damage from them bouncing off your teleport and you can still full combo punish him once you have blocked it.
I play agaisnt raiden almost exclusively (as you know) and ive used this trick several times against my friend with great success.
Ive also found you can punish raidens blocked superman with a jip, 2,1~net into combo
and you can also do a meterless combo upto 47% if you block it.
midbomb, 2,1~close bomb, ub+4, b+2, 1,2,1~ragdoll
timing is very tricky though. Can probably make that into 48%.
Really? let me get my .....(fumbles under the table)Punishable.
You can still full combo punish after having them bounce off your teleport. And there is actually a use for it! if your on 2% health or lower on the last round, all raiden has to do is a superman to win. Thats when it might be usefull to use it, as you dont take any guard damage from them bouncing off your teleport and you can still full combo punish him once you have blocked it.
rarely punishable only if you're slow and fuck it up. a cyrax teleport is mad easy to predict and punish, if you still cant then you just gotta work on your reactions.Really? let me get my .....(fumbles under the table)
Because it seems like the teleport is RARELY punishable.
And i agree with this :
That's a cool idea. It seems scary too though since Raiden can teleport if you time it wrong. Theoretically, couldn't you punish it with an air net and then do your bomb trap?and you can also do a meterless combo upto 47% if you block it.
midbomb, 2,1~close bomb, ub+4, b+2, 1,2,1~ragdoll
timing is very tricky though. Can probably make that into 48%.