SaSSolino
Soul Stealing Loyalist
I fucking hate grammar police. I have a masters degree and am done with school so fuck you!
I fucking hate grammar police. I have a masters degree and am done with school so fuck you!
I'm not even going to bother because you don't get it and are only interest in numbers.Those are fair points, but they don't address my assertions.
Doesn't work on some characters is not the same as doesn't work at all. Different match ups have different options because of different hitboxes. I don't like it, but we don't get to pretend that the option doesn't exist because it isn't universal. Sub-Zero has hitbox dependent set ups as well.
I feel we may be talking past each other. Are you asserting that JC isn't a great pressure character with run cancels? I don't think so. Are you trying to say that JC is not as good a pressure character as Liu Kang? I think you are. To which I say, he has a lot more options and overall better frame data. It's a subjective stance overall, which is why I'm pointing at the objective frame data to show you where my opinion is coming from.
And one meter is one meter. How much it builds back on block is different than how much it costs up front. And since we can only use the meter when we have it, rather than totaling our debits and credits together at the end of the quarter to see if we can go back in time and use the net profit to burn a meter- one meter is one meter.
Putting "run cancel" in a combo means to cancel the run into the following move, while also letting you know you need to run to make it link. There's nothing wrong with it.Just gonna throw this out there.
I hate in guides or when people talk about run cancelling shit that isn't cancelling. You are just running after you recovered
I feel the same way, so bygones. *brofist*I'm not even going to bother because you don't get it and are only interest in numbers.
I would definitely be in! I already have you added on psn. Added u waaaay back when we were supposed to play (i know you dont remember,its been MONTHS). If im allowed, i would participateYou sound like a red hot Sunday candidate
looking forward to those perfect cancelsI would definitely be in! I already have you added on psn. Added u waaaay back when we were supposed to play (i know you dont remember,its been MONTHS). If im allowed, i would participate
Nothing is perfect. But its consistent enough to get me by both off and online.looking forward to those perfect cancels
Jesus that frame data. If nrs sees this. .is that accurate? Lol holy crapI never knew that his frames were that good
It's Dizzy's frame data and he's using video capture to count the frames, so I trust it.Jesus that frame data. If nrs sees this. .is that accurate? Lol holy crap
What theeeeeIt's Dizzy's frame data and he's using video capture to count the frames, so I trust it.
I read my own character forums the least.Am i the only person that visits character forums for not my main? Seems kinda silly to have all this MU info just lying around and not use it.
RHS needs more Predator...>_>You sound like a red hot Sunday candidate
Rhs will pick up after Esl s2RHS needs more Predator...>_>
Can we cancel off the Overhead? Is there something I don't know?Lemme get this nice 50/50 hit-confirmable 20%-40% meterless combo that also gives me a damage buff and leaves me + even if I fuck up or you guess right.
50/50 is get grabbed or get scooped, since the grab seems to ignore conventional blockstun properties.Can we cancel off the Overhead? Is there something I don't know?
Oh. Gotcha. I thought you were saying both 50/50 options were hit-confirmable, plus on block with a damage buff. Makes sense.50/50 is get grabbed or get scooped, since the grab seems to ignore conventional blockstun properties.
They are... technically. If you do the manual input for the throw (not just pressing the grab button) it does some weird stuff.Oh. Gotcha. I thought you were saying both 50/50 options were hit-confirmable, plus on block with a damage buff. Makes sense.
Willing to share?They are... technically. If you do the manual input for the throw (not just pressing the grab button) it does some weird stuff.
Not here, its not the placeWilling to share?