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Gh0sty

ばかみたいに無料
Yo, LaR is breathing new life into the Smoke forum! Great guide dude. What's your opinion on whiffed tele - smoke towards (over grounded opponent) cross up vs whiffed tele, regular cross up? I do it for the meter/mind games.


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LaR

Apprentice
Yo, LaR is breathing new life into the Smoke forum! Great guide dude. What's your opinion on whiffed tele - smoke towards (over grounded opponent) cross up vs whiffed tele, regular cross up? I do it for the meter/mind games.


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Cheers ghostface. I rarely use the wiff tele set up now but i have some cool tech that i am going to post tomorrow ( have to get off now ) that's similar to what your talking about . I was testing it online today and its pretty amazing :) .
 
This seems to also punish Kabal's nomad dash, both regular and EX. Then again I'm doing it in practice mode and manually telling the AI to block so who knows if that's accurate with a real person. I am not able to test that for sure.

Does this work vs. Kung Lao regular spin?
 
Man, I have infinite questions about this. I wish I had somebody that could jump on with me and just practice this. But, let's say your opponent is conditioned not to perform a wakeup attack. How much disadvantage will you be if you guess wrong and smoke drift to cross them up? Will you be combo punishable, or so negative you must block their pressure, or will you be relatively even and you can try to poke your way out?
 

LaR

Apprentice
This seems to also punish Kabal's nomad dash, both regular and EX. Then again I'm doing it in practice mode and manually telling the AI to block so who knows if that's accurate with a real person. I am not able to test that for sure.

Does this work vs. Kung Lao regular spin?
no
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
LaR, I think I love you. I have actually done this after getting in footsie range after air throw and have not even thought about punishing for some reason. I would usually just go back into pressure or smoke away again. Great tech man.
 
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RiBBz22

TYM's Confirmed Prophet/Time-Traveler
Man, I have infinite questions about this. I wish I had somebody that could jump on with me and just practice this. But, let's say your opponent is conditioned not to perform a wakeup attack. How much disadvantage will you be if you guess wrong and smoke drift to cross them up? Will you be combo punishable, or so negative you must block their pressure, or will you be relatively even and you can try to poke your way out?
ya, I have the same questions. We need to make a large MU specific guide for this tech alone. I freaking love it.
 

Rokinlobster

Nightwolf of the galaxy
I also have many questions about this. Im about to go into practice so if you guys have anything specific you want me to look at let me know.
 

Runiix

the only verdict is vengeance; a vendetta
very cool dude. +1
is it pretty much only teleports u cant do this with?
(looking forward to see if xSmoke gets a hold of this)
 
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Gh0sty

ばかみたいに無料
Can't wait to try this out! Thanks LaR !!


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Gh0sty

ばかみたいに無料
I find that if you buffer the dash it works fairly consistently. I tried it against Cyrax and found his ex tele stuffs it. I'm sure there are other WU's this won't work on, but it's still freakin sweet.


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