Bucketfeet
Apprentice
Hello,
I've been coming here as a reader for a long time, but never really posted here. I hope you guys can answer a couple of questions for me.
I was wondering what the logic behind changing the special moves inputs from previous games. ie, Sub zero's freeze being df2 now where before it was df2. Mileena's tele kick being dd3 now instead of ff4 from mk9. I don't get why they have to change this when we ALL have get used to the inputs. Is it to give everyone a even playing field by having to relearn everything again?
Also, I want to know why they moved instant air projectiles like the instant air sais. You now have to jump, then bf1 where as in mk9 you can do u+b f1.
Any info on this would be great. Thanks!
I've been coming here as a reader for a long time, but never really posted here. I hope you guys can answer a couple of questions for me.
I was wondering what the logic behind changing the special moves inputs from previous games. ie, Sub zero's freeze being df2 now where before it was df2. Mileena's tele kick being dd3 now instead of ff4 from mk9. I don't get why they have to change this when we ALL have get used to the inputs. Is it to give everyone a even playing field by having to relearn everything again?
Also, I want to know why they moved instant air projectiles like the instant air sais. You now have to jump, then bf1 where as in mk9 you can do u+b f1.
Any info on this would be great. Thanks!