also, lol at tweedy saying "don't trust ppl that says plink 212" when the 212 part of that string its a plink itself lmao.
there is no secret to that, is just depends on how fast you can plink 212 after you input 11
do 1 (1212) and do 11(212) still going to be translated the same for the game code, which is 212 being a plink under 2 frames window after 11 in order for the string to come out, adding buttons or mashing, as long as these inputs are registered in that sequence the string will come out.
Mortal Kombat 101 - lesson number 5 UMK3 - Dial strings, Brutalities...
"Dial System strings will work as long as the required buttons are imputed in the sequence under a time frame requirement, anything else inside that doesn't take part will get ignored."