Ninequads93
Beware your Fears
I'm a huge fan of interactables I know there is some people that aren't too fond of them but I was really excited to see how they would evolve and new interactables we would see but for the most case all the interactables to me in MKX seem really Bland and Meh.
Seems like instead they took the safe approach and went a step back instead of forward with interactables.
At first I believed everyone would use interactables differently because in the first trailer Sub-Zero froze the branch.
I was dissapointed this was not the case I would have liked to see Quan kick the old lady into a portal then her flying out and hitting you or Kano grabbing her and using her as a shield, Quan jumping off the interactables into a portal etc..
I would like to hear your opinions on their approach and overall ideas on how each character could have interacted differently ..
Will we see diff interactables or the same Jump off , throw random object stuff?
Seems like instead they took the safe approach and went a step back instead of forward with interactables.
At first I believed everyone would use interactables differently because in the first trailer Sub-Zero froze the branch.
I was dissapointed this was not the case I would have liked to see Quan kick the old lady into a portal then her flying out and hitting you or Kano grabbing her and using her as a shield, Quan jumping off the interactables into a portal etc..
I would like to hear your opinions on their approach and overall ideas on how each character could have interacted differently ..
Will we see diff interactables or the same Jump off , throw random object stuff?