As one of the few stubborn Cryos out there that actually fell on the "die by the effectiveness of lacking ONE move" I'm happy with this lol.
That said, I miss the creativity, or at least versatility, his Cryomancer and I2 arsenal had.
Granted that probably they kept hammer moves for Shao Kahn and Daggers for Frost, but he could still have had swords, maces (it was showcased on the science of mortal kombat videos that ice makes good blunt weapons but is crappy for axes) and even spears (he uses a spear for a fatality). Having the entire ice arsenal being just axes (good bye Nightwolf) after we've been treated to so much variety in the past look a bit boring.
His third kustom item could've been a bit more original too (which again would've been solved with another ice weapon).
That said, I like how ice is implemented on most of his moves. His short hop attack, the stomp kick, the kustom low move which is something I wanted for him since MKX Cyber Sub used it (would also loved to see his giant icicle moves)... he even has a diagonal air projectile (I'm a sucker for diagonal air projectiles for some reason and my characters never have them).
I hope they either retract from the "only preset variations" or make a gazillion of them so at the end they cover almost all permutations, because I don't want to stick with moves I don't want just to be able to use moves I like.