Captain l2ed
White wolf
Just wondering which one you guys thought was overall better now.
Why do you say that? What makes tempest more scary than Buzzsaw?tempest is still best. but buzz saw is preferable for me In certain mu' s
Tempest is just a lot more solid for me to handle most mu's. playing buzz saw you will find yourself working a lot harder to close out the game. I strictly play buzz saw against grandmaster sub zero though. I feel like it does so much better than tempest.Why do you say that? What makes tempest more scary than Buzzsaw?
I think you're definitely right. I feel like Buzzsaw is even and Sub beats Tempest. Imo of course.Tempest is just a lot more solid for me to handle most mu's. playing buzz saw you will find yourself working a lot harder to close out the game. I strictly play buzz saw against grandmaster sub zero though. I feel like it does so much better than tempest.
Just worth noting, Hat Trick actually does decent against Grandmaster too, probably another 5-5 but definitely nothing worse than 4-6, ExHatToss going through clone is a godsend in that MU and punishes a lot of unsafe clone cancels.I think you're definitely right. I feel like Buzzsaw is even and Sub beats Tempest. Imo of course.
Yeah. A good Sub usually won't do an unsafe Klone cancel, especially against characters like Lao. I haven't played a good hat trick so I'll take your word for it lol.Just worth noting, Hat Trick actually does decent against Grandmaster too, probably another 5-5 but definitely nothing worse than 4-6, ExHatToss going through clone is a godsend in that MU and punishes a lot of unsafe clone cancels.
Its his best Matchup.Yeah. A good Sub usually won't do an unsafe Klone cancel, especially against characters like Lao. I haven't played a good hat trick so I'll take your word for it lol.
Accurate. sums it all upTempest is better for multiple reasons:
Against most of the cast, a lot of them don't have an answer for Kung Lao putting up his hat spin and just running at them, of course, the universal answer is letting the Kung Lao player run in, have the hat block, and then his only option is staggering or a throw, but in a lot of MU's, this is something the Kung Lao Tempest player can do at will, after throws, at full screen, or after every 21 knockdown, if you can do this in any MU, use Tempest.
Having a pressure tool like MB Orbiting hat allows for better offence, and by offence, I mean staggering and throwing, and with throws that is where most of your damage will be made up, and by throwing your opponent a lot, they start to let go of the block button way easier.
But nothing in any variation beats his Hat spin armour breaking in the corner, this is something no other variation has with this amount of safety. Hat Trick can armour break in the corner but it doesn't work vs the entire cast like tempest.
Buzzsaw is still a decent variation, but the lack of damage and the fact that conversions from B3 after meter dependant really hurts the variation, considering you can do some cool knockdown set ups with MB low hat.
Buzzsaw does have its place vs characters that make him duck and walk in the neutral, his straight and low hats can contest this, but you have to deal with low damage and you need to be on point with low hats point black into jailing standing 1's, you can also get a lot of throws after the low hat on hit, but the opponent can always mash armour.
But for almost all matches, Tempest is best. His MB Spin starts his game, and its a huge threat to even leave the ground vs him, even with Kitana.