Ninj
Where art thou, MKX Skarlet?
Legend:
F = Forward (towards opponent)
B = Backward (away from opponent)
U = Up
JI = Jump-in
NJ = Neutral Jump
xx = full dash
x = walk forward
- = no movement
-- = delayed action (ex: --2 = delayed 2)
1 = Light hit
2 = Medium hit
3 = Heavy hit
{MB} = Meter Burn
{INT} = Interact
{SPR} = Super Move
Midscreen
F3 --2,BD3 - U3 - 2,2DBF2{MB} - NJ2,F1,1,3,BF2 = 41%
F1,1,3,BD3 - U3 - U3 - F1,1,2,DB2{MB} - B3 - BF2 -- 46%
2,2,BD3 - U3 - U3 - F1,1,2,DB2{MB} - B3 - DB2 -- 43%
Midscreen (Resets)
F1,1,3,BD3 - U3 - U3 - 2,2DBF2{MB} - NJ2,F1,1,3,BF1 -- 49%
Midscreen (Interactables)
Corner
Corner (Resets)
Corner (Interactables)
Anti-Air
D2 - BD3 - U3 - U3 - F1,1,DB2{MB} - B3 - DB2 -- 32%
D1 Starters
D1,DB2{MB} - B3,JI3 - F1,1,3 - DB3 - U3 - D2 -- 38%
D1,BD3 - U3 - U3 - 2,2DBF2{MB} - NJ2,F1,1,3,BF1 -- 44%
Anti-Air (Resets)
Anti-Air (Interactables)
Midscreen (Trait)
BD3 - U3 - U3 - U3 - U3 - U3 - U3 - U3 - 2,2,DBF2{MB} - NJ2,F1,1,3,BD2 -- 61%
Midscreen (Trait Reset)
BD3 - U3 - U3 - U3 - U3 - U3 - U3 - U3 - 2,2,DBF2{MB} -- 52%
B1,U3 - U3 - U3 - U3 - U3 - U3 - U3 - U3 - 2,2,DBF2{MB} -- 50%
F3 - U3 - U3 - U3 - U3 - U3 - U3 - U3 - 2,2,DBF2{MB} -- 49%
Corner (Trait Reset)
Corner (Trait)
Super Combos
F1,1,3,BD3 - U3 - U3 - F1,1,{SPR} - 53%
B2,D3 - B2,{SPR} -- 41%
F = Forward (towards opponent)
B = Backward (away from opponent)
U = Up
JI = Jump-in
NJ = Neutral Jump
xx = full dash
x = walk forward
- = no movement
-- = delayed action (ex: --2 = delayed 2)
1 = Light hit
2 = Medium hit
3 = Heavy hit
{MB} = Meter Burn
{INT} = Interact
{SPR} = Super Move
Midscreen
F3 --2,BD3 - U3 - 2,2DBF2{MB} - NJ2,F1,1,3,BF2 = 41%
F1,1,3,BD3 - U3 - U3 - F1,1,2,DB2{MB} - B3 - BF2 -- 46%
2,2,BD3 - U3 - U3 - F1,1,2,DB2{MB} - B3 - DB2 -- 43%
Midscreen (Resets)
F1,1,3,BD3 - U3 - U3 - 2,2DBF2{MB} - NJ2,F1,1,3,BF1 -- 49%
Midscreen (Interactables)
Corner
Corner (Resets)
Corner (Interactables)
Anti-Air
D2 - BD3 - U3 - U3 - F1,1,DB2{MB} - B3 - DB2 -- 32%
D1 Starters
D1,DB2{MB} - B3,JI3 - F1,1,3 - DB3 - U3 - D2 -- 38%
D1,BD3 - U3 - U3 - 2,2DBF2{MB} - NJ2,F1,1,3,BF1 -- 44%
Anti-Air (Resets)
Anti-Air (Interactables)
Midscreen (Trait)
BD3 - U3 - U3 - U3 - U3 - U3 - U3 - U3 - 2,2,DBF2{MB} - NJ2,F1,1,3,BD2 -- 61%
Midscreen (Trait Reset)
BD3 - U3 - U3 - U3 - U3 - U3 - U3 - U3 - 2,2,DBF2{MB} -- 52%
B1,U3 - U3 - U3 - U3 - U3 - U3 - U3 - U3 - 2,2,DBF2{MB} -- 50%
F3 - U3 - U3 - U3 - U3 - U3 - U3 - U3 - 2,2,DBF2{MB} -- 49%
Corner (Trait Reset)
Corner (Trait)
Super Combos
F1,1,3,BD3 - U3 - U3 - F1,1,{SPR} - 53%
B2,D3 - B2,{SPR} -- 41%