Eddy Wang
Skarlet scientist
This is what you can do against characters who escape blood ball, i think i've tested all the possibilities and possibly left a few characters out because i wasn't so sure.
Anyway, any character with an Anti-Zoning tool will make this tech useless, the others in other hand, will have to block the ball almost everytime, since its only 6% chip damage and a bit of meter building.
Some characters are in a very bad situation because all their wakeups are all in the same direction and skarlet doesn't actually have to wait a correct read simply do the same thing to punish all the wakeups.
Others wakeups are so obvious because some characters will avoid the punishable wakeup to stay safe.
Also the setup used in the video was only to make easier to record, you can do a NJP on any possible combo and get the same frame advantage for this setup, which means 34% damage + zoning position or whatever you decide.