Smokeshow
Noob
After playing the beta a bunch more, mostly Warlock little bit of the other 2, some quick thoughts.
MB sky drop needs to be fixed. Every time I have tried it on wakeup it still gets stuffed. Random pressure strings stuff it, hit into command grab gets you, I really don't see how its been improved at all. Its unsafe on block and doesn't lead to anything it should work as a wakeup. It would even help Warlock for when you think people are going to neutral jump your scoop.
d1 should either be more plus on hit or less minus on block whichever way they want to go
Warlock definitely didn't need a damage nerf midscreen, I would say make scoop do more damage/less scaling in combos to compensate.
The nerfs by themselves are not bad, but a lot of characters got good buffs. Quan's offense has been toned down enough that he needs that armor option now.
MB sky drop needs to be fixed. Every time I have tried it on wakeup it still gets stuffed. Random pressure strings stuff it, hit into command grab gets you, I really don't see how its been improved at all. Its unsafe on block and doesn't lead to anything it should work as a wakeup. It would even help Warlock for when you think people are going to neutral jump your scoop.
d1 should either be more plus on hit or less minus on block whichever way they want to go
Warlock definitely didn't need a damage nerf midscreen, I would say make scoop do more damage/less scaling in combos to compensate.
The nerfs by themselves are not bad, but a lot of characters got good buffs. Quan's offense has been toned down enough that he needs that armor option now.