What's the startup on the kick that leads to 50/50, delay or launch? It looks like the ultimate "goto punisher without labbing" as if the attacker was safe and blocks, he's in for 50/50 or delay guess anyway so it's cool if you didn't know you couldn't punish. Being blocked by her is going to be a nightmare.
Btw, I hope they change the "level colors" to something like white-yellow-red rather than yellow-orange-red, as a daltonic I'm having trouble with level 2 and level 3 colors without comparing and I'm not sure there is enough time during a match to check the wave amplitude (I guess you can still check if the bar below is full or filling to know if it's max or level 2, but I'd appreciate if the final release has different colors).