Thanks man! The timing for the dash (it's just 1 dash) is when you see their leg start to go back towards the ground in the splat animation, or you can look at Batgirl and as you see her getting pushed back by that invisible force, dash.
Also, you can make the cross-up look more ambiguous than what I showed in the video. It's all about when you neutral jump. At a certain point, it just won't cross up anymore. The closer you do it to that point (on either side), the more ambiguous it gets.
What's the setup? I can image some nasty resets with her and the interactables.
Yeah it's a dirty setup.. If you hit with her vortex and catch them with the bola in the corner you get a free j3 to get to the other side and lay a bomb down. If they dont tech roll the j3, you get a free MB teleport from the explosion and it leads to a new vortex/mixup situation, combo deals 28%. And you can do this over and over if you want, because of no recharge time on the bombs. Combo goes like this:
Bola - j3 - bomb - MB teleport - step back, then j2,d2,bola, 1,1,1 or b2d3. Or you can also skip the jump in, do a d2 into bola and go for another bomb setup.
Keep in mind it has to be j3, or else they will have enough time to dash out.