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Question - Smoke basic guides for Smoke?

Scott The Scot

Where there is smoke, there is cancer.
On 114 or just in general? I find walk back JiP is do-able mid screen against males, but much harder in the corner, and borderline impossible against females before you even touch the corner where I think it IS impossible. Might be wrong though, what have you found?

Either way I think you are right about ex spear not being worth it in the corner
Walkback jump in punch midscreen is easy on anybody. It should be used all the time. In the corner it's tighter but, even on females, if you end in like 114 or anything really into regular spear then you just take a small step back and you jump and press 2 (don't use jump 1 for this) pretty high in the air so that the jump-in hits in the later active frames then it will connect. Then you get to milk more damage and retain corner position.

EX Spear is almost never worth it unless you like press 114 in anticipation of them blocking it (so you can get the frame advantage) but they get hit and you just confirm into EX spear to get a full combo. I think EX Spear might scale less in combos but you'll only add an extra % to your bnb so it's not worth spending the bar (don't quote me on the scaling thing, could be wrong. I can't remember). EX Spear has more hit advantage so I think you can pull off an EX invisibility straight after it and if you time it perfectly you should be left at +12 hit advantage - think I saw in the general discussion that you can continue the combo however I didn't test so I'm not sure if it's possible.

Woah, what a rant I've went on. Screw this, back into hiding.
 

ArmageddonUMK

LongJohnCena
Nice finds. My worry is if you do this often an opponent paying attention will see it coming, tech the throw, leave you with less damage anyway AND stuck back in the corner
True, you can also end in d2, jk, air throw for the same damage in all of those cases. It's a little tighter, but worth practicing to avoid the situation you described.

EX spear isn't needed for for the walk back, JIP.
Also true, this is more of a personal strategy. I often use 114 phase to get frames, so I sometimes use 114 ex spear to keep them extra honest, while staying safe.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
True, you can also end in d2, jk, air throw for the same damage in all of those cases. It's a little tighter, but worth practicing to avoid the situation you described.



Also true, this is more of a personal strategy. I often use 114 phase to get frames, so I sometimes use 114 ex spear to keep them extra honest, while staying safe.
Just hitconfirm it and if you wanna test em for pressing a button on block use ex smoke bomb for plus frames
 

ArmageddonUMK

LongJohnCena
Just hitconfirm it and if you wanna test em for pressing a button on block use ex smoke bomb for plus frames
Isn't there a gap between 114/ex bomb? I know theres one in 114 already so I'd preferably not have two gaps, though I suppose if theyre going to armor, it's gonna blow through 114 anyway. Idk, ill have to lab some more either way. And yeah I need to just hit confirm it instead of committing. Probably my biggest weakness with the character is not HCing enough with f4d1 and 114