So what's new about this other than 5 percent more damage? I mean that's sweet, but the combo enders aren't new. Is this really new tech? I feel like if this is a just frame thing, it might not be worth the extra 5% unless you're at the end of a round and you're stylin' it up.
EDIT: just realized I sound like a nay sayer. I'm def going to practice these combos and just wanted to make clear I'm not hating on this vid, bwizz.
5% damage? This is off of a jip, there were already combos ending the same meter building and setups that did 1% less.
Tbh, I felt the same way. I got the end of the video and was wondering where the new tech was. It got a page and half of replies in a day, which is as much as this forum typically gets in a month, so I'm just happy it brought a small amount of attention to B Wizz and the character. Plus B Wizz' hat is sick
I haven't tested it on Mileena but I don't see why the combo would be any different with her...I'll test it later though just to be sure.
I tried it some more and got it. It might just be me, but I feel like it's harder to do on the small hitbox character. The only time I dropped the combo when I was practicing on Sub Zero was after the teleport, but on Mileena it seems like the Vicinity Blast whiffs 2 times out of 3. It seems like something you can perfect and land every time once you get the correct timing down, though