D
Deleted member 5032
Guest
Post Ashrah Kombos here!
S4 also works and nets 21%21, db1, f2~whatever
So Ashrah can stance switch after landing 21 and still pick it up with f2 (hardest), b2 (medium), s2 (easy) into db2 or whatever ender you need and still end up with 20% or so.
Pretty handy that she doesn't need a kameo to do this in a combo.
Anyone know if there is a safer ender even if slightly less damage that won't get you full combo'd for switching into light stance?
So you want to switch into dark stance, build stacks, then back to light?Anyone know if there is a safer ender even if slightly less damage that won't get you full combo'd for switching into light stance?
After posting that I realized I haven't actually seen the concepts used much at all, in tech or in matches. But seems like it could be useful.So you want to switch into dark stance, build stacks, then back to light?
I think I can make that happen.
After posting that I realized I haven't actually seen the concepts used much at all, in tech or in matches. But seems like it could be useful.
Awesome thanks for churning this out so quickly. Definitely liking the idea of setting up the buff and transitioning back because I think both that and the ability to combo in light where you normally can't when stacked is underused. Gonna check some of this out myself in about an hour.
Yeah, it also gives you potential setups that you couldn't before because things like b22 and b31 become special cancelable on hit. You can even OS input that special since it won't come out on block.Awesome thanks for churning this out so quickly. Definitely liking the idea of setting up the buff and transitioning back because I think both that and the ability to combo in light where you normally can't when stacked is underused. Gonna check some of this out myself in about an hour.
I find it easier to just j122~bf2(K)d instead of delaying j122. In the corner only bf2 ender works: starter~ex df3, j122~bf2(dK)d, jf21~bf2 But it's also very consistent.
Also the input for timing the Scorpion assist is a very simple j122Kameo~bf2. Delaying this j122 very slightly is how you get it to land both hits of the assist, which is necessary for both the height and extra damage.
This was very early on. I actually don't use this myself anymore, in favor of what you're talking about exactly.I find it easier to just j122~bf2(K)d instead of delaying j122. In the corner only bf2 ender works: starter~ex df3, j122~bf2(dK)d, jf21~bf2 But it's also very consistent.
f42 is the best conversion imo. the combo has no benefits at all though, at least not independent from any kameo synergy. if you switch to dark and apply stacks in the combo, the combo PLUS the potential stack damage are lower than when you just do the df1, f2 conversion from 21.21, db1, f2~whatever
So Ashrah can stance switch after landing 21 and still pick it up with f2 (hardest), b2 (medium), s2 (easy) into db2 or whatever ender you need and still end up with 20% or so.
Pretty handy that she doesn't need a kameo to do this in a combo.