kabelfritz
Noob
i havent played all games out there, but nrs games seem to be on the lower end of the scale.
Lmao.Ease of execution or learning doesn't make a game scrubby. A lot of the best games in the world are easy to pick up, hard to master. It's a nice mix that doesn't close off entry to noobies, but also leaves you with plenty of room to grow. Also, very few games can truly rival Street Fighter considering the status and prestige of the series. It does not make those games bad or scrubby on those grounds.
well in street fighter 45/50 characters have hadokenYou're joking right? Aren't palette swapped ninjas clones as well? How many characters have teleport punches in their movesets?[/QUOTE
Except he's right. Ther term scrubby has nothing to do with ease of execution, or the game itself.Lmao.
Please!
A scrub is a player who is handicapped by self-imposed rules that the game knows nothing about. A scrub does not play to win.
Basically, a scrub is a player that complains that something in the game is "cheap" or "unbalanced", and that they lost because of it. Therefore, the true scrub believes that "cheap" tactics, moves and even characters are unacceptable for competitive play.In reality, the “scrub” has many more mental obstacles to overcome than anything actually going on during the game. The scrub has lost the game even before it starts. He’s lost the game even before deciding which game to play. His problem? He does not play to win.
The scrub would take great issue with this statement for he usually believes that he is playing to win, but he is bound up by an intricate construct of fictitious rules that prevents him from ever truly competing. These made-up rules vary from game to game, of course, but their character remains constant.
Ummm...lol.Except he's right. Ther term scrubby has nothing to do with ease of execution, or the game itself.
From David Sirlin's (former SF top player and game developer) book Playing to Win.
http://www.sirlin.net/ptw-book/introducingthe-scrub
Basically, a scrub is a player that complains that something in the game is "cheap" or "unbalanced", and that they lost because of it. Therefore, the true scrub believes that "cheap" tactics, moves and even characters are unacceptable for competitive play.
Therefore the term scrub can only be applied to players, or maybe a community. Applying it to a game is almost impossible, because a scrub is someone who doesn't subscribe by the "rules" of the game (basically, anything allowed by the game's code), but rather layers their own set of rules on top of it.
Only makes you look ignorant.Ummm...lol.
I didn't even read what she said. I just saw "Espio" and knew I had to troll her!
Lol. Deep.Only makes you look ignorant.
And I still have my point. You cannot call a game scrubby simply because scrubby is defined by how a players reacts to things in the game.
I feel so enlightenedExcept he's right. Ther term scrubby has nothing to do with ease of execution, or the game itself.
From David Sirlin's (former SF top player and game developer) book Playing to Win.
http://www.sirlin.net/ptw-book/introducingthe-scrub
Basically, a scrub is a player that complains that something in the game is "cheap" or "unbalanced", and that they lost because of it. Therefore, the true scrub believes that "cheap" tactics, moves and even characters are unacceptable for competitive play.
Therefore the term scrub can only be applied to players, or maybe a community. Applying it to a game is almost impossible, because a scrub is someone who doesn't subscribe by the "rules" of the game (basically, anything allowed by the game's code), but rather layers their own set of rules on top of it.
This. High execution is muscle memory, in the end. Daigo doesn't have one-frame reactions any more than we do.I never understood why people want harder execution requirements. Good players should be separated from lesser players, because they understand spacing, match ups, the knockdown game, counterpoking, do their homework etc. It shouldn't be about execution, why should a player be better because they mindlessly practiced for hours on a combo or frametrap. Yes, it requires effort but if all it took was execution then there would be no true way to separate a good player from a lesser player, which would result in inconsistent tournament results.
Then I guess I'm a pretty massive scrub. I have a personal rule where I won't use the perceived strongest characters - because winning with them sucks the fun out, I much prefer winning with a lower tier character and not opening the door up the the age old excuse "you only beat me because of tiers blah blah", which, to be quite honest - is actually a fairly good excuse sometimes. Some characters simply cannot compete with a half decent Tempest or Quan even if you out skill your opponent. So yeah, I don't play casually, I do play to win - but more importantly I play to have fun, it is a game after all, and to have fun I have self-imposed rules - I don't expect anyone else to do the same and I couldn't care less if they did, I personally just don't get any enjoyment out of winning with broke tier characters. Unless people don't realise their broke. Then it's fun to show people what some poorly perceived characters are capable of my top 10 would probably make a lot of people cry blasphemy lol but I'm pretty confident that when all is said and done that I'll be closer to the truth than this Tanya/Predator/Erron conceptionExcept he's right. Ther term scrubby has nothing to do with ease of execution, or the game itself.
From David Sirlin's (former SF top player and game developer) book Playing to Win.
http://www.sirlin.net/ptw-book/introducingthe-scrub
Basically, a scrub is a player that complains that something in the game is "cheap" or "unbalanced", and that they lost because of it. Therefore, the true scrub believes that "cheap" tactics, moves and even characters are unacceptable for competitive play.
Therefore the term scrub can only be applied to players, or maybe a community. Applying it to a game is almost impossible, because a scrub is someone who doesn't subscribe by the "rules" of the game (basically, anything allowed by the game's code), but rather layers their own set of rules on top of it.
Well I actually think some people are better than others with execution. Someone like reo or sako clearly has better execution than someone like justin wong or djt. But all four of these players are at the absolute top of the top tier. Just goes to show that execution is just one aspect of fighting games and not the end all be all. Thats why I just cringe when I hear people say oh this game is ass because any scrub can do it, while in reality these players have shown their superior understanding of mkx.This. High execution is muscle memory, in the end. Daigo doesn't have one-frame reactions any more than we do.
If MKX doesn't require anything, then the Street Fighter players must really despise money, because they aren't entering any tournament. Sonic Fox has made more money with MKX than Infiltration made with Street Fighter 4, I think, or at least about the same amount. Also, we all saw Ryan Hart get defeated badly in this game by a player that didn't turn out to be so top.
Those elitists from other fighting games are doing nothing but divide the small community. If you ever want fighting games to be taken seriously, don't fight with one another over which game isn't worthy of competitive play.
I'm the same, not sure if I'm just a glutton for pain but I find lower tier characters so much more fun and satisfying to win with in every game I play. If a character I'm using doesn't make me rage cause of it's limitations, I get bored real fast. Easy wins are just not fun for me.Then I guess I'm a pretty massive scrub. I have a personal rule where I won't use the perceived strongest characters - because winning with them sucks the fun out, I much prefer winning with a lower tier character and not opening the door up the the age old excuse "you only beat me because of tiers blah blah", which, to be quite honest - is actually a fairly good excuse sometimes. Some characters simply cannot compete with a half decent Tempest or Quan even if you out skill your opponent. So yeah, I don't play casually, I do play to win - but more importantly I play to have fun, it is a game after all, and to have fun I have self-imposed rules - I don't expect anyone else to do the same and I couldn't care less if they did, I personally just don't get any enjoyment out of winning with broke tier characters. Unless people don't realise their broke. Then it's fun to show people what some poorly perceived characters are capable of my top 10 would probably make a lot of people cry blasphemy lol but I'm pretty confident that when all is said and done that I'll be closer to the truth than this Tanya/Predator/Erron conception
I know it came off as if I completely disregarded execution. There are some people really good at execution; I agree with that.Well I actually think some people are better than others with execution. Someone like reo or sako clearly has better execution than someone like justin wong or djt. But all four of these players are at the absolute top of the top tier. Just goes to show that execution is just one aspect of fighting games and not the end all be all. Thats why I just cringe when I hear people say oh this game is ass because any scrub can do it, while in reality these players have shown their superior understanding of mkx.
This couldn't be any more inaccurate than it is.1. Street Fighter - tons of clones everyone has the same moves
2. Tekken incest game with tons of clones
Exactly it, same for me with every game - I main Terrorblade in Dota, Skytoss in Starcraft, I make sure I have at least one or two UU pokes in every OU team, I never net list for any tabletop game always build myself and deliberately stray away from Xenoxing shit, in MtG I set myself $50 and under limits for competitive play, I take 1v10 fights in Eve Online even in a frigate, dual daggers in Dark Souls, etc etc, I just love playing games against the odds I mean isn't it the best fckin thing it's pretty much what I play these games for. its also part of the reason I'm so disgusted by this community at times. The downplay is fucking horrific. The QC community makes my head hurt.I'm the same, not sure if I'm just a glutton for pain but I find lower tier characters so much more fun and satisfying to win with in every game I play. If a character I'm using doesn't make me rage cause of it's limitations, I get bored real fast. Easy wins are just not fun for me.
This must be a troll postwell in street fighter 45/50 characters have hadoken
in tekken everyone has the same parents