Pterodactyl
Plus on block.
Why not? Ermac is powerful but he isn't so far above SZ that he couldn't lose.Ermac was beaten by sub-zero, no? I don't even know how ermac loses that match.
If neither were Jobbing it would make for a good fight.
Why not? Ermac is powerful but he isn't so far above SZ that he couldn't lose.Ermac was beaten by sub-zero, no? I don't even know how ermac loses that match.
ermac could just pick up sub-zero and repeatedly smash him on the ground. He doesn't even have to touch him.Why not? Ermac is powerful but he isn't so far above SZ that he couldn't lose.
If neither were Jobbing it would make for a good fight.
he obviously has a limit, otherwise he would do as you said repeatedly to anyone that opposed him. to even smash someone on the ground twice he needs to spend meter! hahaermac could just pick up sub-zero and repeatedly smash him on the ground. He doesn't even have to touch him.
You do know Sub-zero has been confirmed to be able to:ermac could just pick up sub-zero and repeatedly smash him on the ground. He doesn't even have to touch him.
AFTER getting flung down a metro station down several magnitude of stairs, with only a stupid ass cap as head protection.He jobbed once.
Remember he got beaten by fucking Stryker.
That was comic book levels of "lets make this not as cool/powerful character beat this incredibly cool/powerful character so that they can seem more cool/powerful".
Haha i know his abilities it want a comment meant to be taken seriously. And how do souls get frozen?You do know Sub-zero has been confirmed to be able to:
A) Teleport at will
B) Turn into liquid, snow, or ice crystals and disperse himself and reform from whatever bits he wants. This means he can turn into ice while being slammed, break apart, then reform unharmed.
C) Use ninja substitution using his ice clone to get out of a bind.
D) Flash freeze people in multiple ways, incredibly quickly, including a counter if he is physically touched by an attack.
With that, Ermac actually can't kill Subzero with his telekinesis, and would have to rely on his martial arts abilities.
Subzero can, however, freeze Ermac solid with so much as a touch, including if Ermac is the one hitting him.
If you stack up all of their confirmed abilities and reasonable assumptions based off of those abilities, not mostly blind hypotheticals that we don't actually have proof of, Subzero actually has the edge in the fight.
Plot powers, i hate them.man, are we really trying to canonize the capabilities of people who frequently saw, kick, punch or just pull each other in half effortlessly? There is no consistent power scale by which any mk character can be measured story wise. Anybody can beat anybody at any time. Just enjoy the story for what it is.
Well in MK9, you did have to go through story mode to unlock certain playable characters.Whats the point of story mode if you're just going to skip the cutscenes?
Exactly even vs sub, if ermac went all out sub would be dead lol. Just think if ermac used his powers besides his H2H skills. Mk 9 made raiden, ermac job bigtime except for motaro and few other fights. Though Sub does have a lot of options, I think Ermac could also push himself as well such as fighting from the air fighting Sub perhaps from a far. Or using his TK to melt the ice(he actually did do this in the Cartoon series MK Defenders of the Realm) though that's not canon sadly to the game, but I thought that was interesting Sub made a huge ice wall to delay an attack. Ermac was using his TK to crack and heat it....He jobbed once.
Remember he got beaten by fucking Stryker.
That was comic book levels of "lets make this not as cool/powerful character beat this incredibly cool/powerful character so that they can seem more cool/powerful".
I don't think mk9 had a lot of plot powers problems, I think the problems are there have to be so many meaningless wins and losses that when something does actually happen, it feels totally out of place. I think with 2-3 more chapters, pretty much all of the loose ends could have been shored up and none of the "big" scenes would've felt out of place. Sindel's rampage easily could've been wrapped up into its own chapter, would've been way less jarring than a 20 second send off for 6 whole characters. Give Sektor a chapter for the Lin Kuei invasion. Give Shao Kahn a prologue chapter where he wipes everyone out before the time rip. And maybe give Ermac a chapter from when he puts down jax to when he puts down johnny so it actually seems surprising when Outworld loses the tourney.Plot powers, i hate them.
Thats why everyone has an arcade mode ending.The problem with 9's/I:GAU's is that certain characters are completely glossed over. Having multiple stories would help alleviate that problem.
Not the point (It's more about whether or not the mode is fun to play/follows what you personally want) but that's also true.Thats why everyone has an arcade mode ending.
I agree, specialized fatalities like in Shaolin Monk's story mode should make a return.My only wish is that the story doesn't focus on the protagonists' stories. I would like to see what the antagonists have going on.
And if someone dies, it wouldn't hurt to actually get to kill them rather than just seeing it in the cutscene. (Not all of them, but at least like two.)