Cburnham81
Noob
I watched every second of Mortal Kombat streams this weekend...and one thing I never saw from a reptile player was Neutral jump after an anti-air forceball connected. For Example...
Slow Forceball (anti-airs), NJ 1, 32 Fast Forceball, 321 slide for 30%. as opposed to leaving out the NJ 1/2 which only does 26%.
Now some might state that its only 4% extra damage...but I find that it is very easy to pull this off because the timing on this NJ punch is not strict at all. So why not take the extra 4% damage if the opportunity arises.
I'm just throwing this out there because I don't know if all Reptile players even know about this. Just trying to help educate where I can. So incase you did not...here is an extra 4% damage you can add to your game.
Also Mad props to all Reptile showings this weekend. Congrats to Wonder Chef, Arturo, and definitely Chris G in his win at CEO... Amazing Performances!!!
Slow Forceball (anti-airs), NJ 1, 32 Fast Forceball, 321 slide for 30%. as opposed to leaving out the NJ 1/2 which only does 26%.
Now some might state that its only 4% extra damage...but I find that it is very easy to pull this off because the timing on this NJ punch is not strict at all. So why not take the extra 4% damage if the opportunity arises.
I'm just throwing this out there because I don't know if all Reptile players even know about this. Just trying to help educate where I can. So incase you did not...here is an extra 4% damage you can add to your game.
Also Mad props to all Reptile showings this weekend. Congrats to Wonder Chef, Arturo, and definitely Chris G in his win at CEO... Amazing Performances!!!