Zoidberg747
My blades will find your heart
So I know I havent finished my evade guide yet, but quite frankly I think this will be a better use of my time and be more helpful to you all. So this will be my main project moving forward.
First things first:
Punishers
You can't know how to punish without knowing what to punish with. The following is a list of her punishers, the pros and cons of each, and how it will be notated in the guide:
1,1 string
Pros: Fastest punisher(6f), neutral on block(safe), 2nd hit hits mid, combo starter
Cons: Very short reach
F1,1 string
Pros: Longer reach, relatively safe(-3f), hits overhead, combo starter
Cons: Longer startup(16f)
B12 string
Pros: Hits low, safe(-1)
Cons: Short reach, longer startup(14f)
Catdash
Pros: Armor on MB, longest range, full combo
Cons: Unsafe(-14), slower startup(16f)
Now for the good stuff. Like the evade guide im starting out with specials. Just to be clear there are two main ways to punish:
1. into combo
2. into pressure
3. Armor(As in armoring through projectiles)
All moves that must be blocked low will be marked with (L), and all moves that must be blocked high will be marked with (H)
Note: ALL PROJECTILES ARE ASSUMED TO BE USED AT CATDASH DISTANCE
Flash
Specials
Lightning Charge: F11 into combo
Lightning kick: 11 into pressure
Sonic Pound(H): 11 into pressure
Flying Uppercut: 11 into combo
RMS 1: F11 into combo
RMS 2(H): 11 into combo
RMS 3(L): 11 into combo
Super: F11 combo
Normals
1: Safe 11: Safe 112: Safe 113(L): D1 cat claws 12: safe 123: D1 cat claws
2: 11 into full combo 21: safe
3: 11 into full combo 32: D1 cat claws
B2: Safe B22: Safe B22F3: Safe
B3: Safe
F2: Safe F21(H): D1 cat claws F213(H): Safe
F3: Safe
D1(L): Safe D1D2(L): Safe D1D2D3(L): D1 cat claws
D2: Safe
D3(L): F11 into pressure
J1: 11 AA combo
J2(H): 11 into pressure
J3(H): Safe
Nightwing
Wing Ding(H):
Ground Spark: Armor
Escrima fury: 11 into combo
Flipkick(H): 11 into combo
Flying Grayson(H): 11 into pressure
Ground Blast(L): Armor
Staff Spin: F11 into combo
Super: Safe
Normals
Escrima:
1: Safe 11: Safe 112: Safe 113: D1 pressure
2: 11 into pressure 22: D1 pressure 223(H): D1 pressure
3: 11 into combo 33: Safe 333(H): Safe
B1: 11 into full combo B11: D1 pressure B13(L): Safe B12: Safe
B2(H): 11 into pressure
B3: Safe
F3: Safe
F2: 11 into pressure F21: Safe F213: Safe
U3(H): Safe
U3,D3(L): Safe
D1(L):Safe
D2: 11 into pressure
D3(L): F11 into pressure
J1(H): 11 into combo
J2(H): 11 into pressure
J3(H): Safe
Staff
1: safe 1b1: D1 pressure 1f1(L): safe 1d3(L): D1 into combo 1F2(H): D1 pressure
2: safe
3: 11 into combo
B1: Safe
B3: Safe
F3: Safe
D1: Safe
D2: 11 into combo
D3: 11 into full combo
J1: 11 into pressure
J2: Safe
J3: Safe
Batman
Straight Grapple: Catdash or Armor
Batarang: Catdash or Armor
Slide Kick(L): F11 into combo
Scatter Bombs: F11 into combo
Bats: Safe and makes all specials safe
Super: F11 combo
Normals
1: safe 11: safe 112: safe 113: safe 122: Catdash combo 12: safe
2: d1 into pressure 22: safe 223: safe
3: safe
B1(L): Safe B11(L): D1 pressure B112(LH): Safe B113(L): D1 cat claws
B2: 11 into combo B23: Safe
B3: Safe
F2: Safe F23: D1 pressure
F3: Safe
D1: Safe
D2: F11 into combo
D3(L): D1 into combo
J1(H): 11 into combo
J2(H): 11 into combo
J3(H): Safe
Lobo
Specials
Pump Shot: Safe
Mid pump shot: Safe
low pump shot(L): Safe
Space hook: Safe(free dash)
Low space Hook: Safe(free dash)
Hook Charge: 11 combo
Normals
1: D1 pressure 11: safe 112: safe 113: safe 12: safe
2: safe 23(H): F11 combo
3: safe
B1(L): safe B12: safe
B2(H): D1 pressure B2U1(HL): D1 combo
B3: safe
F2: D1 pressure F21: safe F213: safe F23(L): safe
F3: safe
D1: D1 pressure
D2: F11 combo
D3: D1 cat claws
JI1(H): 11 combo
JI2(H): 11 combo
JI3(H): D1 combo
JID3: D1 combo
Super: safe
Joker
Crowbar: F11 into combo
Acid Blossom: Safe
Chattering teeth: Safe
BANG!: Armor
Rolling gas(L): Catdash or armor
Laughing Gas: Catdash or armor
Normals
1: Safe 11: safe 112: safe 113: safe
2: Safe 21: Safe 212: Safe 213: Safe
3: Safe 32: 11 pressure 323: Safe 33: Safe
B1: Safe B13(LH): safe
B2(H): Safe
B3: Safe
F2: Safe F21: D1 cat claws F213: safe F21(H): safe
F3(H): Safe
D1: Safe
D2: F11 into pressure
D3: F11 into combo
J1(H): 11 into combo
J2(H): 11 into pressure
J3(H): safe
Harley Quinn
Pop Pop: Catdash or armor
Line of Fire: Armor
Cupcake bomb: Catdash or armor
Play Doctor: Armor
Silly Slide: Safe
TS1(L): 11 into combo
TS2(L): 11 into combo
TS3(L): F11 into combo
Super: F11 combo
Normals
1: safe 11: D1 pressure 112: Safe 12: Safe 123: D1 pressure
2: safe 2b3(L): D1 cat claws 2d3: D1 pressure 2u3: D1 cat claws
3: safe 33: Safe
B1: d1 pressure B12: d1 pressure B121 safe
B2: Safe B22: Safe
B3: Safe
F1: Safe F13(H): 11 combo
F2: Safe F22: Safe F23: Safe
F3: Safe
D1: Safe
D2: 11 combo
D3: Safe
JI1: 11 combo
JI2: 11 pressure
JI3: Safe
Solomon Grundy
Cleaver Spin: 11 into combo
Walking Corpse: Unpunishable(Can be low evaded)
Dead Air(L): 11 into combo
Swamp Hands: Armor
Chain Grab: Armor or evade
Super: Just Run
Normals
1: D1 pressure 11: F11 combo 112: 11 combo 113: safe 1b2: safe
2: Safe
3: 11 pressure 32: Safe 33: Safe
B1(H): D1 pressure B13(HL): F11 combo
B2(L): Safe B23(L): Safe
B3: Safe
F1(L): D1 pressure F12(L): D1 pressure F112(L): Safe F13(L): d1 pressure
F2: 11 pressure F22: safe F223: Safe
D1: Safe D13: D1 pressure
D2: D1 cat claws D23: Safe
D3(L): D1 Cat claws
JI1: 11 combo
JI2: Safe
JI3: 11 combo
Cyborg
Nova Blaster: Catdash or Armor
Techno Tackle(L): F11 into combo
Sonic Disruptor: Safe
Target Acquired: Safe
Grapples: MB Catdash(Can iANB)
Super: F11 combo
Normals
1: 11 combo 11: Safe 112(H): Safe 113: Safe 12(L): Safe 12b2: Safe
2: D1 pressure
3: Safe
B1: Safe B12: Safe B123: Safe
B2(L): D1 cat claws B231: Safe
B3(H): Safe
F2: Safe F22: Safe
F3: Safe
D1: Safe
D2: D1 Cat claws
D3(L): F11 combo
JI1: 11 combo
JI2: 11 pressure
JI3: Safe
Green Arrow
Dead On(H): AA combo
Savage Blast: Armor
Stinger(L): 11 into combo
Hurricane Bow: F11 into pressure
Trait: Safe
Elemental Arrows: Catdash or armor
Normals
1: Safe 11: Safe 111: Safe 113: Safe
2: D1 pressure 22: D1 pressure 223: Safe
3: D1 pressure 33: Safe
B1: D1 pressure B13: Safe
B2(H): F11 combo B23: Safe
B3: Safe
F2: D1 pressure F2D1(Low): 11 combo F2d13(LH): Safe
F3(H): Safe
D1: D1 pressure
D2: F11 combo
D3: D1 cat claws
JI1: 11 combo
JI2: D1 combo
JI3: 11 pressure
Superman
Breath: Safe
Heat Vision: Catdash or armor(MB beats armor)
Rising Grab: 11 into combo
Flying Punch: F11 into pressure
Ground Smash(H): F11 into combo
Heat Zap: Safe(Punish on reaction)
Low Scoop(L): F11 into full combo
Normals
1: D1 pressure 11: Safe 111: Safe 112: Safe
2: 11 pressure 22: D1 pressure 223(H): D1 pressure
3: Safe
B1: D1 cat claws
B2" D1 pressure B21: Safe
B3: Safe
F2: D1 pressure F21: D1 pressure F2d1(L): D1 pressure F2D13: Safe
F3: Safe
Flying low(L): D1 cat claws
D1: D1 pressure
D2: D1 cat claws
D3: Safe
JI1(H): 11 into combo
JI2(H): 11 into combo
JI3(H): 11 into pressure
Super: F11 combo
Lex Luthor
Gravity Pull: Catdash into combo
Corp Charge: 11 into combo
Gravity Mine(L): Safe
Orbital Strike: Unblockable(punish on reaction)
Probe: Safe
Super: F11 combo
Lance Blast: Catdash or Armor
Normals
1: D1 pressure 11: Safe 112(H); D1 pressure 113: F11 combo
2: D1 cat claws 21: F11 combo 213: F11 combo 22: F11 combo 22B3: Safe 22D1: Safe
3: Safe
B1: Safe B13(L): D1 pressure
B2(H): Safe B2U3: D1 pressure B2U3D3: F11 combo
B3: Safe
F2(H): Safe
F3(H): Safe
U3: D1 cat claws
D1: D1 pressure
D2: F11 combo
D3: Safe
JI1: Safe
JI2: Safe
JI3: 11 combo
Catwoman
Cat Claws: F11 into pressure
Straight Whip: Catdash or armor
Catdash: 11 into combo
CS1: F11 into pressure
CS2: F11 or catdash into combo
CS3: 11 into pressure
Trait: Safe
Normals
1: D1 pressure 11: Safe 112: Safe 12: D1 pressure 122: Safe 1F2: Safe 12b3(L): Safe
2: D1 pressure 2d2(L): Safe 2D21: D1 pressure 2D23(L): D1 pressure
3: D1 cat claws 33: Safe 33B2(H): Safe 333: D1 cat claws
B1(L): D1 pressure B12(L): D1 pressure B12U3: D1 pressure B12D3: D1 pressure
B2(H): Safe B23: Safe
B3: D1 pressure
F1: Safe F11: D1 pressure F112: D1 pressure F1123: Safe
F2: D1 cat claws F2U3: D1 pressure F2D3: D1 pressure F2D31: Safe
F3: D1 pressure
Whip Trip(L): Catdash
D1: Safe
D2: D1 cat claws
D3: D1 cat claws
JI1: Safe
JI2: 11 combo
JI3: 11 pressure
Deathstroke
Quick Fire: Safe
Air Quick Fire: Safe
Low Shots: Catdash
Machine Gun: Catdash
Sword Spin: F11 into pressure
Sword Flip: f11 into combo
Super: Safe
Normals
1: D1 pressure 12: Safe 123(H): D1 cat claws 13: F11 combo 132: Safe
2: Safe 23: D1 pressure 231: D1 pressure
3: Safe 32: D1 cat claws
B1(L): Safe B1U2: Safe B1D3: F11 combo
B2(H): Safe B22: D1 pressure B222(H): Safe B23: D1 pressure
B3: Safe
F2: D1 cat claws F23: Safe
F3(H): Safe
D1(L): D1 pressure
D2: D1 pressure
D3(L): D1 cat claws
JI1: 11 combo
JI2: D1 combo
JI3: 11 pressure
Raven
Soul Crush: Catdash
Singularity: Safe unless done in 1,1 range
Shadow Raven: Armor
Event Horizon: Safe unless done in 1,1 range
Negative Moss: Safe
Super: Safe
Normals
1: Safe 11: D1 pressure 11F2: Safe 11B2: D1 pressure 113: D1 pressure
2: Safe 22: D1 pressure 223: Safe
3: Safe
B1(L): D1 pressure B12: D1 pressure B123: Safe
B2: Safe B23: Safe
B3: Safe
F1: Safe F13: Safe
F2: D1 pressure F222: Safe F2233: D1 pressure F22U1: D1 pressure
F3(H): Safe
D1: D1 pressure
D2: D1 pressure
D3: D1 cat claws
JI1: Safe
JI2: D1 cat claws
JI3: D1 pressure
Aquaman
Trident Rush: F11 into combo(MB safe)
From the deep: Catdash or Armor
Trident Scoop(L): F11 into combo
Trident Toss: Catdash or armor
Super: F11 combo
Normals
1: Safe 11: D1 pressure 1123: Safe
2: Safe 22: D1 cat claws 223(H): Safe
3: Safe
B1(L): Safe B12(L): D1 cat claws B123: D1 pressure
B2(H): Safe B23: Catdash
B3: Safe
F1: Safe F13: Safe F132: Safe
F2(L): D1 cat claws
F3(H): Safe
D1: D1 pressure
D2: D1 pressure
D3(L): D1 cat claws
JI1: 11 combo
JI2: D1 cat claws
JI3: 11 pressure
Wonder Woman
Amazonian Uppercut: AA combo
Straight Tiara: Armor
Amazonian Smash: F11 into pressure
Lasso Grab: Armor
Lasso Spin: Safe
Demigoddes Might: Safe
Down Tiara+Air Tiara: Catdash or armor
Shield Toss: Armor
Amalthea Bash: F11 into pressure
Shield Strike: Armor
Down Shield: Catdash or armor
Super: F11 into pressure
Normals
Lasso
1: D1 pressure 11: Safe 112: Safe
2: D1 catclaws 23: D1 cat claws
3: D1 pressure 33: Safe
B1: Safe B11: Safe B113: D1 pressure
B2(H): Safe B23: Safe
B3: Safe
F3(H): Safe
D1: D1 pressure D12: D1 pressure
D2: D1 cat claws
D3: D1 cat claws
JI1: F11 combo
JI2: 11 combo
JI3: 11 combo
Sword
1: D1 pressure 11: D1 pressure 11B1: Safe 112: Safe F12: Safe F123(H): Safe
2: Safe 2B1: Safe 22: Safe 223: F11 combo
3: Safe
B1: Safe
B2(L): Safe B21(LH): D1 pressure B23(L): D1 pressure
B3: Safe
F1: Safe
F3(H): Safe
D1: Safe
D2: D1 cat claws
D3: Safe
JI1: Safe
JI2: D1 pressure
JI3: Safe
Scorpion
Spear: Catdash
Teleport(L): D1 cat claws
Takedown(L): F11 combo
Flipkick: Safe
Super: Safe
Normals
1: D1 pressure 11: Safe 112: Safe 113: D1 pressure
2: D1 cat claws 21: Safe 212(H): Safe 2U3: Safe
3: Safe
B1(L): D1 cat claws B12: D1 cat claws
B2(H): 11 combo
B3: Safe
F1: D1 cat claws F11: Safe F113: D1 pressure
F2: D1 catclaws F22: F11 combo F22D3(L): Safe F22U3: D1 cat claws
F3: Safe
D1: D1 pressure
Toasty poke(L): Safe
D2: D1 cat claws
D3: D1 cat claws
JI1: 11 combo
JI2: 11 pressure
JI3: Safe
Ares
Straight Sword: Catdash or armor
Downward Sword(H): Safe
Rising Sword(L): Safe
Straight Axe: Catdash or armor
Downward axe(H): Safe
Rising Axe(L): F11 into combo
Super: F11 combo
Normals
1: Safe 11: Safe 112: D1 pressure 12: D1 pressure 123: Safe
2: Safe 22: D1 pressure 223: Safe
3: Safe 3D2: Safe 33: Safe
B1: D1 pressure B13: Safe
B2: Safe B21: Safe B23: D1 pressure
B3: Safe
F1: D1 pressure F12: Safe F1D3(L): D1 pressure
F2: D1 pressure F23(H): 11 pressure
F3(H): Safe
D1(L): D1 pressure
D2: F11 combo
D3(L): D1 cat claws
JI1: 11 combo
JI2: 11 combo
JI3: D1 pressure
Killer Frost
Iceberg: Catdash or armor
Frozen Daggers: Armor
Black Ice(L): D1 into pressure
Flash Freeze: Armor
Normals
1: Safe 13: D1 cat claws 11: D1 pressure 111: Safe 11B2: D1 pressure 1133: Safe
2: Safe 22: Safe 223: D1 cat claws
3: Safe
B1(L): Safe B1U3: D1 cat claws
B2: D1 pressure B23: D1 pressure
B3: Safe
F1: D1 pressure F11: Safe F112: D1 cat claws F113: Safe
F2: Safe F21: D1 pressure F23(H): D1 pressure
F3(H): Safe
U3: D1 pressure
D1: Safe
D2: D1 catclaws
D3: D3
JI1(H): 11 combo
JI2(H): 11 combo
JI3(H): Safe
Super(L): Safe
Doomsday
Venom: 11 into combo(MB safe)
Earth Shake(HL): Armor
Supernova: Dash forward 11 into combo
Upward Venom: 11 into combo
Super: F11 pressure
Normals
1: Safe 11: 11 combo 112: Safe 12: D1 pressure 123: Safe
2: D1 pressure 22: F11 combo 23: d1 pressure 23D1(H): F11 combo
3: Safe 33:Safe
B1(H): Safe B13: Safe
B2: Safe B23(H): 11 combo B231: Safe
B3: Safe
F2(H): 11 combo F23: 11 combo
F3(H): Safe
D1: D1 pressure
D2: D1 pressure
D3(L): D1 cat claws
JI1(H): 11 combo
JI2(H): Safe
JI3(H): D1 pressure
JD3(H): 11 combo
Hawkgirl
Mace Charge: Armor(F3)
Air Mace toss+Downward Mace: Catdash or armor
Mace Toss: Armor
Heavenward Stomp(H): 11 into combo
SH1: 11 AA combo
SH2: Catdash AA combo
SH3: Catdash AA combo
Normals
1: Safe 11: Safe 112: D1 pressure 12: Safe 123: D1 pressure 12B3: D1 pressure
2: Safe 22(H): D1 pressure 22U3: Safe
3: Safe 32: D1 pressure 32B1: Safe
B1: D3 B13: F11 pressure
B2: Safe B22(L): D1 pressure B22B3(L): 11 combo B23(H): D1 pressure
B3: Safe
F1: D1 pressure F11: Safe F13: D1 pressure
F3(H): Safe
D1: D1 pressure
D2: 11 combo
D3: D1 cat claws
JI1: Safe
JI2: Safe
JI3: Safe
Shazam
Atlas Torpedo: 11 into combo(Range Dependent)
Bolt of Zeus: Armor
Grabs: Armor
Super: Safe
Normals
1: D1 pressure 11: Safe 12: D1 pressure 112: Safe 12B3: Safe 12F3: D1 pressure
2: Safe 22: D1 cat claws
3: Safe
B1: D1 pressure B12: D1 pressure B123(l0: D1 cat claws
B2(H): 11 combo B23: 11 combo
B3: Safe
F1: D1 pressure F12(H): Safe
F2: Safe F22: D1 pressure F223: Safe
F3(H): Safe
D1: Safe
D2: D1 pressure
D3(L): D1 cat claws
JI1: 11 combo
JI2: D1 cat claws
JI3: 11 combo
Green Lantern
Oa's rocket: Armor
Rocket Power: Armor
Lantern's Might: Catdash or armor
Minigun: Catdash or armor(MB is safe)
Turbine Smash: Catdash or armor(MB is safe)
Super: F11 combo
Normals
1: D1 pressure 12: D1 pressure 123: D1 pressure
2: D1 cat claws 22: D1 pressure 223: D1 pressure 2231: D1 pressure
3: Safe
B1(L): D1 cat claws B12(LH): Safe B13(L): D1 pressure
B2: D1 pressure B23: Safe B233: Safe
B3: Safe
F2: Safe F2D1(H): 11 combo F2D13: Safe
F3: Safe
D1: Safe
D2: D1 cat claws
D3(L): D1 cat claws
JI1: 11 combo
JI2: 11 combo
JI3: Safe
Batgirl
Smoke bomb: F11 combo
Batarang: Armor
Flying Bat: 11 combo
Redemption: Safe
BA1: Safe
BA2: Safe
BA3: 11 combo
Bat-Wheel(H): Safe Bat-Wheel Low Punch(L): D1 cat claws Bat-Wheel Side kick: Safe
Bola: Safe
Super: F11 combo
Normals
1: Safe 11: D1 pressure 111: D1 pressure 11U2: 11 combo 11U23: Safe 11U2D1(H): D1 cat claws 113: Safe 12: D1 pressure 12B2: Safe 12B3: D1 pressure
2: D1 pressure 21: Safe 212: D1 pressure 23: Safe
3: Safe
B1(L): D1 cat claws B12(L): D1 pressure
B2(H): Safe B21(H): Safe B2U3(H): Safe B2D3(HL): D1 pressure
B3: Safe
F2: D1 pressure F21: Safe F212: 11 pressure F23: 11 pressure
F3(H): Safe
D1: Safe
D2: D1 cat claws
D3(L): D1 cat claws
JI1: Safe
JI2: 11 combo
JI3: Safe
Sinestro
Fear Blast: Catdash or armor
Impact Event: Catdash or armor
Arachnid Sting: F11 into pressure
Final Shackles: Catdash or armor
Axe of terror: Armor
Note: Everything made safe with trait
Super: Safe
Normals
1: D1 pressure 11: 11 combo 111: 11 combo 112: D1 cat claws 11U3: Catdash 1B2: D1 pressure 1B23: Safe
2: Safe 22: D1 pressure 22D2(H): D1 cat claws 223: Safe
3: Safe
B1: 11 combo B12: D1 pressure B13: D1 cat claws
B2(H): 11 combo B21(HL): Safe B213(HL): Safe B2B3: D1 cat claws
B3: Safe
F2: Safe F2D1(L): Safe F2D13(L): Safe
F3(H): Safe
D1: D1 pressure
D2: 11 combo
D3(L): D1 cat claws
JI1: 11 combo
JI2: 11 pressure
JI3: 11 pressure
Black Adam
Lightning Storm: Armor
Black Magic: Catdash or armor
Lightning cage: Armor
Lightning Strike: Armor
Boot Stomp: F11 into pressure
Super: Safe
Normals
1: D1 pressure 11: Safe 112: D1 pressure 113: Safe 13: Safe
2: Safe 22: Safe 223: Safe 22B1: D1 pressure
3: Safe
B1: Safe B12: D1 pressure
B2(H): D1 pressure B23: Safe
B3: Safe
F2: Safe F23: Safe
F3(H): Safe
D1: D1 pressure
D2: D1 cat claws
D3(L): F11 combo
JI1: 11 combo
JI2: 11 combo
JI3: 11 combo
Bane
Body Press: Armor
Raging Charge: Armor(Or evade for full combo)
Double Punch : 11 into pressure
Venom Uppercut: 11 into combo
Note: Venom's armor can stuff your armor attempts
Normals
1: D1 pressure 11: D1 pressure 112: 11 combo 113: Safe 12: d1 cat claws 123; Safe
2: Safe 22: D1 pressure 223: D1 cat claws
3: Safe
B1(L): Safe B11(L): D1 pressure B112: Safe
B2(L): D1 pressure B21(LH): Safe B23(L): Safe
B3: D1 pressure
F1: Safe
F2: F11 combo F2D(H): Safe F2D2(H): Safe F2D3(H): F112 combo
F3(H): Safe
D1: Safe
D2: D1 cat claws
D3(L): F11 combo
JI1: Safe
JI2: 11 combo
JI3: 11 combo
JD3: 11 combo