Youphemism
Gunslinger since pre patch (sh/out to The Farmer)
Listed below are the advantages you receive on hit and on block from cancelling said listed move into load arrow while the opponent is grounded. All cancel frame data on hit may be off by +/- 1 or 2 frames maximum due to human error.
Move / hit / block
1 : -13, -17
11 : +5, -12
111 : -2, -7
B1 : -4, -16
B14 : +1, -7
D1 : -7, -24
U1 : -1, -11
2 : -9, -21
22 : -1, -15
221 : -6, -6 (wtf)
B2 : +4, -11
B21 : -3, -7
B214 : +1, -18
F2 : -6, -11
F24 : -2, -18
F243 : N/A (launches), -5
F2D1 : N/A (launches, can convert in the corner with D1), -10
3 : +5, -9
34 : +3, -9
343 : N/A (launches), -14
B3 : -5, -14
F3 : -5, -19
D3 : -1, -18
4 : -1, -4
D4 : +3, -20
That's what I got, it's as accurate as I can get it to be. Hope this helps Ancestral players (lol I say that like there's hundreds of us)
Edit: Updated for October 4th patch, since F2 had its block advantage increased by 3 frames it makes F2~cancel 3 frames safer so it went from -14 to -11 on block.
@RM NoBrows
@GGA pimpimjim
@HanSolo
@Envythis
Chris to the G
@KIllaByte
@MF SLAYER
@Poser Paul
@buyacushun
@STB CoRzz
Move / hit / block
1 : -13, -17
11 : +5, -12
111 : -2, -7
B1 : -4, -16
B14 : +1, -7
D1 : -7, -24
U1 : -1, -11
2 : -9, -21
22 : -1, -15
221 : -6, -6 (wtf)
B2 : +4, -11
B21 : -3, -7
B214 : +1, -18
F2 : -6, -11
F24 : -2, -18
F243 : N/A (launches), -5
F2D1 : N/A (launches, can convert in the corner with D1), -10
3 : +5, -9
34 : +3, -9
343 : N/A (launches), -14
B3 : -5, -14
F3 : -5, -19
D3 : -1, -18
4 : -1, -4
D4 : +3, -20
That's what I got, it's as accurate as I can get it to be. Hope this helps Ancestral players (lol I say that like there's hundreds of us)
Edit: Updated for October 4th patch, since F2 had its block advantage increased by 3 frames it makes F2~cancel 3 frames safer so it went from -14 to -11 on block.
@RM NoBrows
@GGA pimpimjim
@HanSolo
@Envythis
Chris to the G
@KIllaByte
@MF SLAYER
@Poser Paul
@buyacushun
@STB CoRzz