WaywardStranger
Boob
I found a legit use for the downward Sword. The trick is to link 3~u4 after successfully landing 3d2~mbGS.
From testing I've gathered this much:
As it stands now, my follow-up of choice is the throw or112 22~(d)d4 (upward axe hits low) or 112 22~mb df1 (which ends with an overhead), depending on the scenario.
Any other ideas or thoughts?
From testing I've gathered this much:
- Ares is at least +12 frames when executed optimally.
- More importantly, the opponent is reset on the ground within range of Ares' throw, i.e. within range of his fastest normal attacks.
- It is a true frame trap--Ares' opponent is unable to move before a well-timed follow-up attack, i.e. opponent cannot jump or armor out.
- Opponent must block all of the following potential follow-up attacks:
- Throw
- Standing 1... (will whiff if opponent crouches)
- Standing 2... (will not whiff)
- Forward+1... (will not whiff)
- Down+1 (not worth it w/o sword)
- It should be especially useful for unclashable shenanigans.
As it stands now, my follow-up of choice is the throw or
Any other ideas or thoughts?