hell I thought he was so unused he didn't have a combo threadI probably sound like a dick, but do we not have a combo thread where we can post these things? Appreciate the effort though.
good to know i notice that too... old video now my Bnb is b12 freeze , b12 armor 242 dash 1 123 slide does like 33% or 34%You would get more damage if you didn't activate the armor twice during some of those combos (specially since you don't shatter the second time). Armoring multiplies all following damage by 0.85 (same than hitting them with an EX Ice Blast) if the armor is used during a combo (even if you use it during the freese instead of as a combo extender).
Yeah I already made a video about that but ,received poor reviews lol I'll post it for yaThis is nice! The best part is you don't need to use MB aura to link two of b12. Also you can even get more damage by doing a IA j1 after mb'd aura.
TYM is always negative lol, just ignore it.Yeah I already made a video about that but ,received poor reviews lol I'll post it for ya
It's better to put B12 armor before B12 freeze because the penalty on the first one (0.95*0.95*0.85) is softer than the second one (0.95*0.95*0.75) and if you can pick orders, softer penalties should always go first in the combo.good to know i notice that too... old video now my Bnb is b12 freeze , b12 armor 242 dash 1 123 slide does like 33% or 34%
Yeah they all would deal decent (not even high to MKX standards) damage if they didn't put a penalty on a non hit move.Best possible combos are:
1. B12 Aura, B12 Ice Ball, JP2, B2, B12 Shatter = 33%
2. (With Aura on) B12 Ice Ball, WALK BACK SHATTER, B12 Aura, 242, B12 Shatter = 31%
3. MB Aura on: B12 Ice Ball, JP1, 242, 1, 123 Slide = 30% (Generic Sub Zero combo) "Buffed" to 31% if you shatter the aura that you spent 1 BAR ON.
4.Parry, JP1 B12 Aura, 242, B12 Shatter = 31%
5. (With Aura on) Parry, JP2, B2 B12 Shatter = 29%
6. F4 MB Aura, B12 Ice Ball, JP1 242, 1, 123 Slide = 28% <- Pathetic damage for a bar of meter considering F4 Aura B12 won't combo.
There is no point finishing the combo with B12 shatter, as you have paid to have your "damage reduction" active.
DISCLAIMER:
Notice that the damage "Buff" he got in Unbreakable was to have his Aura shatter's do more damage. If you perform the generic sub combo and end with an Unbreakable shatter, you will get 1% more damage.
Notice in combo 1, the generic variation-less sub combo does 30%, while the Unbreakable specific "buffed damage" shatter does 3% more.
Will possibly make a thread about this and helpfully draw attention to it.