health

  1. Kiss the Missile

    Were HP Values Just An Afterthought?

    Was in training mode against Sheeva and noticed she had the same amount of health as Shang Tsung. So I went and checked all of the dlc characters. None of the Fighter Pack or Aftermath characters have more than the default 1000 health. Seems like they just gave up on the idea of characters...
  2. RevonKnight

    Healthpoints, do they mean anything?

    I just went into practice and did the same combo to different characters and they all lost the same ammount of health, and the combo damage actually changes depending on what character you are doing it on. So is it really necessary to even have different healthpoints for all characters at all?
  3. The Janitor

    Health and Defense. Huh?

    Life is about to get complicated for commentators and combo thread monsters, here's why: From what I understand, in competitive mode, both health and damage have different values. Meaning although someone has high health, low defense means scaling on them is lower so the take higher damage...