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  1. P

    General Shao Kombos

    Yes, but I figured out you could get 41% if you do 22 fr1 df1 b2 ji12 land 22 exfb3 df4 2 df2 Something like that is the optimal damage route for Sub Zero combos but if you want to keep the axe on the ground you can end with another knee
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    General Shao General Discussion

    No way is s1 gonna be a mid. It's a fast safe combo starter. F1 is just as slow as b1 which is a mid.
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    General Shao General Discussion

    This doesn't seem to be a punish. Wouldn't the text say "reversal punish" and not just reversal?
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    General Shao General Discussion

    Knee should hit crouching opponents and should combo even if it tanks a hit. f4 should be much faster. It can be our mid-check maybe 14 frames. It reaches pretty far. B3 1+2 can be a true grab like Havik has so we have a legitimate low-stakes 50-50 ... that's it. I don't really think he...
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    Mortal Kombat 1 Has Player 1 Advantage

    I don't play for money so it doesn't matter to me if there are differences which will eventually get fixed but I think people probably noticed something off but blamed themselves or lag or something else, not thinking that there would be such an egregious fault with the game itself.
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    General Shao General Discussion

    It's a hit-confirmable string. Why would you ever stop at f12 on hit? Just cancel into whatever your highest damage option is.
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    General Shao General Discussion

    I would welcome those changes but they are so mild they probably won't change his position on the tier list. The thing is he is a merely good character in a game full of broken shit. None of what you said will help him deal with something like a sento sandwich or a Baraka 50% midscreen combo...
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    General Shao Kombos

    So I've been using Sub Kameo because freeze allows you to activate your damage buff and he can get 40 off s2. I've been doing 22 fR1 df1 b2 b2 22 ex db3 df4 22df2 and that's 39%. You can get more with Sareena but Sub just takes care of the problem of getting in.
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    General Shao General Discussion

    Ooh interesting, that's why it wasn't coming out sometimes.
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    General Shao General Discussion

    Db3 is an armored launcher but it must combo into df2
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    General Shao General Discussion

    22 df2
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    General Shao General Discussion

    What the hell is going on? Did they not check this shit?
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    General Shao General Discussion

    It also says that db3 is 0 on block when it is full combo punishable. Kind of annoying that all the frame data needs to be tested because in the menus is reliable.
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    General Shao General Discussion

    The in-game frame data says b2 is -22 but it's definitely not because a poke will beat out armored slide. Does anyone know what the actual number is?
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    Shao Kahn custom variation

    There's not really anything to complain about yet. The balance patch hasn't been released yet. In terms of kustom moves I could easily see Shao with skewer, dark priest, and maybe up hammer or air hammer?
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    MK11: Aftermath Patch Notes (5-26-2020)

    Fujin has a corner infinite lmao.
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    Kotal Kahn General Discussion

    Buluc is not as bad as something like Frost's V1 but why play Buluc at this point? It seems like Ascension or Totemic are better in a final count. The totems are the thing that really define that variation. I don't think the shield is enough.
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    MK11: Aftermath Patch Notes (5-26-2020)

    It's the coolest thing about the variation and damn near the only thing that makes him feel like a cool boss character, dealing big damage and tanking big damage. What a joke. He got some decent quality of life buffs with this patch and then this giant unnecessary nerf for no goddamn reason.
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    MK11: Aftermath Patch Notes (5-26-2020)

    Kotal Kahn's f1 KB can't be armor broken. That's disappointing. It's still be useful for some other armor break situations but it's annoying that f1 kb is still gonna be safely evaded. It can catch breakaways off of b22, d2 kb, jf3, s4, anti-air s1, d1, and 34. It looks pretty decent to me. You...