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Fatalities only after flawless victories

Dumb thread because I'm sure NRS will never read this nor care, but I think "Finish Him!" should only appear after a flawless victory, and this is the only time you can perform fatalities.

By performing fatalities after every single match, they become tiresome and boring. Just look at tournaments, how they're almost always skipped and sometimes the players resort to zombie mode to skip FINISH HIM. If it was a rare occurrence, it could possibly generate more hype when performed.

Stupid idea?
 

GNG Iniquity

#bufftaquito #punchwalk #whiffycage
The inherent problem with fatalities is, they take no skill to pull off, and after the 1,000th time you've seen 'em nobody cares anymore. Everyone likes performing brutalities because it involved stringing combos together, it's not just a mere input to stare at an animation. Brutalities should've been in this game, I don't know why NRS dropped the ball on that. I would've liked to have seen a fatality editor, as well, the animations are all there...one could easily recreate Reptile's acid fatality from MK3 for instance.
 

Smarrgasm

What's a Smarrgasm?
The fatality part of the game is made more for people that enjoy the game for gore and fighting than the actual intricacies of the game. They arent intersted in anything but killing the other guy while they get all bloody and then watching some amazingly creative finishing move. If we didnt want to get bored of them we wouldnt look them all up on youtube the second the game comes out. Flawless victories are not that common in this game especially cause of block chip damage. With your idea a fatality would only come out maybe once in every 100 or more matches.
 
The fatality part of the game is made more for people that enjoy the game for gore and fighting than the actual intricacies of the game. They arent intersted in anything but killing the other guy while they get all bloody and then watching some amazingly creative finishing move. If we didnt want to get bored of them we wouldnt look them all up on youtube the second the game comes out. Flawless victories are not that common in this game especially cause of block chip damage. With your idea a fatality would only come out maybe once in every 100 or more matches.
I love fatalities, the gore, and the intricacies of the game. Getting a chance to see one fatality out of a hundred matches might make them more special and make the game more hype?

Also, a fatality editor might be a bad idea. Imagine all of the half-assed looking fatalities people would come up with.
 
Fatalities are great to me. They don't make or break the game, but they are a lot of fun to watch. They aren't piss easy to do because scrubs can never get fatalities down.

The gore isn't all the hype about fatalities, it's the fact that they are all interesting and unique to each character. If everyone had the same fatality it wouldn't be any good no matter how much gore it may have. Fatalities are just like ultras in other games just at the end of the match. They are dramatic and intense but sure as hell fun as hell to watch.

A Fatality editor would suck. It's like giving a kid candy and then leaving them home alone after saying "don't do anything bad". Just Imagine all the dick chop offs we would see and other immature b/s.
 

Kombo

Noob
I don't have a problem with fatalities there are part of the game and what makes Mortal Kombat well.... Mortal Kombat. The only problem I have is people who take forever and a day just to do a fatality looking it up or trying to get the inputs right whatever you should know it by heart. Also there is no reason you should be standing right next to me and then go to the other side of the screen to do a fatality. That shit gets annoying.
 

MKF30

Fujin and Ermac for MK 11
I like fatalities, but don't have to see them every, single match. But like Kombo said, they're apart of MK and one of the reasons despite if people will admit it or not why MK is so popular.....personally, I'd rather see babalities more often due to the humor but you can't block attacks with that.
 
just mashing buttons and hitting the guy is always going to be preferred in tournament, it has nothing to do with the fact that fatalities are boring and overused.

breaktime/relax time makes you lazy, and if you're in the zone then you don't want any break.
 

fleshmasher

i got the poison
I like finishing my opponent with cool normals or :en Special Moves.
One guy, online, did Fatalities, invisible with Reptile.
I think it's up to us to make Finish Him fun.
 

MKF30

Fujin and Ermac for MK 11
I'm pretty sure you can get a flawless even if you take chip damage but don't quote me on it
I don't think you can ^, other day I beat a guy he literally shot one fireball at me and I blocked and that's it yet it didn't say flawless victory so I'm pretty sure chip damage counts unfortunately even if it's one hit.
 

Tim Static

Adminerator
Lead Moderator
Stupid idea?
yes, imo.

But trying to regulate fatalities wont work online, and should ONLY be regulated during tourneys. IMO, in tourney play, the only time a finisher should be done is during the deciding match where one of the players advances.

Other than that, if you lose, its not your choice to decide how the winner decides to end things. It should never be losers choice. And this is one of the biggest problems i have with rage quitters, fatality droppers etc etc. I come from old school cab play where you couldnt quit. it was in your face, you lose, you get killed/babied/glitch finished/friendship/animality etc etc.

/end rant.
 
yes, imo.

But trying to regulate fatalities wont work online, and should ONLY be regulated during tourneys. IMO, in tourney play, the only time a finisher should be done is during the deciding match where one of the players advances.

Other than that, if you lose, its not your choice to decide how the winner decides to end things. It should never be losers choice. And this is one of the biggest problems i have with rage quitters, fatality droppers etc etc. I come from old school cab play where you couldnt quit. it was in your face, you lose, you get killed/babied/glitch finished/friendship/animality etc etc.

/end rant.


You missed my point. I was saying that it would be interesting if NRS enforced this through recoding the game; ie the option to FINISH HIM would only appear after a flawless victory. That might be too rare, so maybe if you defeat your opponent with 90% of your health remaining?

How cool would it be to see somebody get crushed, then disemboweled with a fatality? As it is, fatalities are meaningless and most feel they're a waste of time. This would at least give them meaning and quite possibly fuck with the opponents head going into the next match.
 

GStick

Noob
Maybe one day fatalities could be part of the actual gameplay of some future MK game. GG has something like this, right? It would probably be hard to make it work without being stupid though. But the game is already high enough damage, once your opponent is at 30% a "Fatality" super wouldn't exactly feel overpowered... I don't know.

As for finishers, I wish they'd let us do a combo once we hear "Finish Him!". In the case of infinites, gravity could be increased and there could be a time limit.
 

PeeJaeys

Sabi
Personally I hate fatalities. =O I just want to get to the next match as soon as possible( Yes Im an Impatient fool) I tend to quit the game regardless of loss or win an then re-challenge the person.
 

Tim Static

Adminerator
Lead Moderator


You missed my point. I was saying that it would be interesting if NRS enforced this through recoding the game; ie the option to FINISH HIM would only appear after a flawless victory. That might be too rare, so maybe if you defeat your opponent with 90% of your health remaining?

How cool would it be to see somebody get crushed, then disemboweled with a fatality? As it is, fatalities are meaningless and most feel they're a waste of time. This would at least give them meaning and quite possibly fuck with the opponents head going into the next match.
I got your point, i just dont agree with it, which is why i just answered it with a short answer, and kind of went off on my own thing there. Its something that netplay has done to MK players mentality. there is no honor anymore. its sad.
 
I got your point, i just dont agree with it, which is why i just answered it with a short answer, and kind of went off on my own thing there. Its something that netplay has done to MK players mentality. there is no honor anymore. its sad.
I know what you mean, the other day someone got a flawless victory on me, I didn't rage quit or anything. So then I got one on him, and the little ahole quits after the match ends, because he can. I personally feel they should take the quit function out of the game, or not allow quitting once the match has ended so people can't quit and take away your flawless victory.

And doing a fatality after a flawless victory is a bad idea, it gives them more time to quit.
 
I see your point, but the fatalities are in there for the casual crowd, and flawless victories are rare unless you're playing on very easy or a total noob. The game wouldn't be nearly as successful and there's no way NRS would have been able to outsell Marvel and Portal if they had fatalities only for flawless victories. An MK with "Finish Him" prompts only at the end of flawless victories would almost be like NRS's new coke. You don't change what made you popular.

The average player that you see online performs fatalities 75% of the time because they enjoy them and don't find them tiresome and boring. I also don't think tournament level players would get hype if fatalities were made rarer by only being allowed to be performed after flawless victories... tournament players have a different mindset than your average player and get hype only from high level play, and not some simple 4 motion input with a button press that your average player can do easily, even if it was a rare occurrence.

I hate fatalities after seeing them for the 1,000th time too, but this is an MK game and you don't mess with tradition.
 
there's no reason you cant communicate with your opponent and agree to no fatalities as long as you express your point you may be suprised how many will not mind playing causally and without fatalities. if you dont like it you can play that match and play someone else. if both opponents pick raiden as slot 1(1P)/4(2P) on the kode screen there is no blood and also no fatalities. i have 1 friend who likes the quicker matches and that's what we do
 

Sentry_Gun

Target Acquired
Some things people always seem to forget on forums like TYM and MKU are that tournament players aren't the only players. The majority of people buying this game are buying it for the fatalities and the gore, not competitive play. Fatalities only on Flawless victories is a terrible idea.