Ok so IniquityDM asked me last night if I could try to write a rough draft of what the petition could look like. Now I've never done this before so bear with me guys lol.
Anyway, this is what I got so far:
MK9 Petition to fix and improve the training mode ver 1.0
1. Request / what's the problem : Training/practice mode is horrible, unpractical, heavily bugged and lacks essential features. This makes it hard for players all skill levels to learn their matchups properly, practice their set ups, test frame advantage, test wake up options, and just get better at the game.
1.1. List of problems encountered (needs to get fixed):
-Playback is often bugged (sometimes plays back recorded input in reverse especially when we modify AI settings before or after recording)
-Can't record vs cpu
-Lacks essential features
-Lacks important information
-(feel free to add more stuff here)
1.2. Suggestions of features (needs to be added):
-Ability to record dummy scenarios like in SSF4
-Making stun and precise damage info viewable via a selectable option
-Making frame data available in the trainer would be much appreciated
-Ability to record ourself fighting vs CPU
-(feel free to add more stuff here)
2. Consequences of having a terrible training mode: Who knows how many people already dropped this game because they didn't know how to properly punish a special on block. Or didn't know how to deal with a tactic as simple as zoning, pressure, cross-over jump punch or teleport.
Having no way to test it out and explore possible punishment options, they might as well drop MK9 altogether and play a game that does have a way to practice properly.
Further more, lacking a good practice mode inevitably increases the learning curve for everyone (including top players). As a consequence, we witness scrubby players getting exposed at tournaments daily. More salt. More rage quits. Less competition. Less entrants. Less viewers. Less buyers. That's less money for you NRS. (ok this part is kinda fishy I know)
Also, people without means of practicing their favorite character and their most difficult matchups might end up tier whoring to play it safe. What if the reason we only see Kung Lao, Kabal and Reptile in tournament is precisely a direct consequence of having bad trainer? And not because the S tier characters are OP and need nerfs? As you all know, the lack of diversity in character usage in online and offline tournaments can potentially turn off thousands of viewers and gamers in addition to making the game (with your name on it) look bad.
So when you take time to think about it, having a bad training mode makes both NRS and MK9 lose credibility and indirectly makes you lose a big market, fan base, viewers and potential buyers.
3. Reasons / why it needs to be done : MK9 is the best MK game so far. It has outsold Marvel and Portal in its starting weeks. It is a competitive game played by top fighting game players all over the world. If you want all those people to keep playing your games for years to come, buy your next games and take the MK franchise and NRS seriously, you need to treat your most dedicated players with respect. You simply cannot make a competitive fighting game without providing a decent practice mode for players to train and practice their characters and matchups.
4. Support examples : Capcom's SSF4 is your main rival competitive fighter. And they have an excellent bug-free training mode that allows players to record dummy scenarios, see hit stun and exact damage information among other. You don't. I fail to understand how you could not deliver equal or better tools for MK players.
As a professional gaming company, it is your duty to analyze and study the market and competitors to come up with a better product.
5. Why do we believe it's feasible: Capcom greatly improved their replay channel and added new features to SSF4 in a DLC. You've been constantly modifying characters since day 1 and have improved the netcode/online play. We all know it's possible to fix the training mode and add new features. Just like it would be possible to add more challenges in the tower or add more content in the krypt. And we know you will do it if you care at all about your supporting fans.
6. Conclusion: The Mortal Kombat community demands that the training mode gets fixed before more characters, stages, costumes or fatalities are even added to the game.
Because what matters most to us gamers is the actual gameplay. Not the graphics, sound or eye candy. You're asking us to give you our money for bugged DLC characters and bugged klassic costumes while the netcode and game modes are already full of bugs and the training mode is down right garbage. We consider that an insult.
We love you NRS, we love this game and we will buy your DLCs to support you, but only if you support us in return by fixing what needs to be fixed first.
I am an MK player, and I would rather have a solid playable fighter with a strong training mode than a broken, bugged, unplayable game with 20 DLC characters, 100 fatalities and 40 alts.
-Sign
-Vulcan Hades
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Is that alright for a draft? :invisible: