SPECTRELIGHT
F, D, F + HP
After Inspiration & Influence from Maximilian's Combo Video:
All Tested on Superman, of Course
ji3, 21, Close Ground Blast MB, Dash, 112 xx Zod Charge = 39%
j3, 11 xx Close Ground Blast MB, Dash, 11 xx Phantom Zone Strike MB = 41%
The following combos (impractical though they may be) came as a result of trying to get ji3, F213 to connect after the Ground Blast. I figured what the hell, and used Trait to connect it together...
These are timing specific in two ways:
1. You have to begin your jump as the PZ Monster appears, basically right after you hit Trait This could be applied after a hard knockdown as a mix-up involving what I'm estimating will be many unblockable set ups using the PZ Monster. Instead of doing an unblockable, you just go for these...
2. The second time you hit trait, you have to wait for the opponent to bounce in the air so you can ji3.
Trait, ji3, 12, Close Ground Blast MB (wait for opponent to be in air a bit), Trait, 123 xx Phantom Zone Strike MB - 50%
Trait, ji3, 12, Close Ground Blast MB (wait for opponent to be in air a bit), Trait, 12 xx Zod Charge MB - 51%
All Tested on Superman, of Course
ji3, 21, Close Ground Blast MB, Dash, 112 xx Zod Charge = 39%
j3, 11 xx Close Ground Blast MB, Dash, 11 xx Phantom Zone Strike MB = 41%
The following combos (impractical though they may be) came as a result of trying to get ji3, F213 to connect after the Ground Blast. I figured what the hell, and used Trait to connect it together...
These are timing specific in two ways:
1. You have to begin your jump as the PZ Monster appears, basically right after you hit Trait This could be applied after a hard knockdown as a mix-up involving what I'm estimating will be many unblockable set ups using the PZ Monster. Instead of doing an unblockable, you just go for these...
2. The second time you hit trait, you have to wait for the opponent to bounce in the air so you can ji3.
Trait, ji3, 12, Close Ground Blast MB (wait for opponent to be in air a bit), Trait, 123 xx Phantom Zone Strike MB - 50%
Trait, ji3, 12, Close Ground Blast MB (wait for opponent to be in air a bit), Trait, 12 xx Zod Charge MB - 51%