Gruff757
The Gruff
Alright, so we all talk about Health Chain and Defense Chain because they are pretty much Grundy's most useful Chains.
Let's talk about the Step Child, The Power Chain.
So before infamous Chain Grab patch, most of us probably couldn't be bothered to use the Power Chain, simply because the other two were much better options. This is understandable because this was also the case for me unless I wanted to style on the opponent who had just enough life to have to get killed while hearing the poem.
Post patch, I am thinking Power Chain has a MUCH bigger role to play in a Grundy player's strategy.
Yes, yes, I know you've all seen the video and are probably sick of it by now, but hear me out.
I believe that the Power Chain soars to Grundy's most viable Chain Option in the Late Game. Meaning that when the opponent's Life Bar is on the red, the Power Chain is the most useful because the opponent CANNOT clash until the very end of it, unless you cancel it after the first Power Chain.
The bulk of the Power Chain mainly comes from the parts before the final Power Chain which is pretty decent free unclashable damage.
The really juicy part comes from using the EX Grave Rot prior to the Power Chain, which is unblockable and unclashable extra damage that does 2% for 9 seconds. Because of the animation of the Power Chain, the Grave Rot is at it's deadliest which causes your opponent to lose much more life waiting for that clash at the end.
TL;DR use Power Chain in Late Game situations while also using Grave Rot
Thoughts?
Let's talk about the Step Child, The Power Chain.
So before infamous Chain Grab patch, most of us probably couldn't be bothered to use the Power Chain, simply because the other two were much better options. This is understandable because this was also the case for me unless I wanted to style on the opponent who had just enough life to have to get killed while hearing the poem.
Post patch, I am thinking Power Chain has a MUCH bigger role to play in a Grundy player's strategy.
I believe that the Power Chain soars to Grundy's most viable Chain Option in the Late Game. Meaning that when the opponent's Life Bar is on the red, the Power Chain is the most useful because the opponent CANNOT clash until the very end of it, unless you cancel it after the first Power Chain.
The bulk of the Power Chain mainly comes from the parts before the final Power Chain which is pretty decent free unclashable damage.
The really juicy part comes from using the EX Grave Rot prior to the Power Chain, which is unblockable and unclashable extra damage that does 2% for 9 seconds. Because of the animation of the Power Chain, the Grave Rot is at it's deadliest which causes your opponent to lose much more life waiting for that clash at the end.
TL;DR use Power Chain in Late Game situations while also using Grave Rot
Thoughts?