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Injustice Patch 1.05 PATCH NOTES!

xKhaoTik

The Ignore Button Is Free
What does the +10 recovery frames mean?

Like you cannot cancel it for 10 more frames or what.
I'm guessing it means 10f more of recovery. For example , 1114 is +15 on block now, so I'm guessing with the Nerf, it will be +5 now given the extra 10f recovery. If that's the case, KF will still have legit frame traps but not brain dead setups from it.
Well the Bane buff kinda changes much of our tricks fighting him but that's about the worst KF got this time around
Yea the buff changed the match up a lot. She still wins tho. Also, flash may be a problem now because his buffs were legit.
 

TheSpore

Nurgle Chaos God of Death and Disease
She still wins tho. Also, flash may be a problem now because his buffs were legit.
I agree she still has plenty of ways to beat him, it was just one the best tricks we had dealing with him, yeah Flash is gonna have interesting new doors unlocked for him too, WITNESS was talking about dropping him at the last monthly due to the RMS being so weak.
 
I agree she still has plenty of ways to beat him, it was just one the best tricks we had dealing with him, yeah Flash is gonna have interesting new doors unlocked for him too, WITNESS was talking about dropping him at the last monthly due to the RMS being so weak.
im most interested to see his dash speed. i was looking for a new main and messing around with him last week and his foreward dash was shockingly slow. dude is named the flash and grundy dashes faster...dafuq?
 

PND_Mustard

"More stealthful than the night"
Premium Supporter
why are people saying the non parryable charge is going to be a problem when you can still (and ave always been able to) jump over it and punish it anyway?
 

testyourpatience

Ya'll stingy

I'm guessing it means 10f more of recovery. For example , 1114 is +15 on block now, so I'm guessing with the Nerf, it will be +5 now given the extra 10f recovery. If that's the case, KF will still have legit frame traps but not brain dead setups from it.
so she'll still have the vortex? that sucks. and i thought you were supposed to use F113 trait.
 

LEGI0N47

I like to play bad characters
Yes the Bane's are rejoicing. 4 Chars can now no longer throw shit at us full screen and then parry our one tool to try to stop it. Well WW never could but if you charge her you deserved it. Zod better apply to this.
 

shaowebb

Get your guns on. Sheriff is back.
SO BACK ON TOPIC...
(thanks Alien Substance for cleaning up the private conversation overwhelming this thread)


Who here lacked decent AA's before and how do you feel about this? I play Bane and he had grab and his uppercut special but a good D2 leads into combos meaning I gained a combo starter if my D2 is sufficiently changed and thats something great to have in an AA punish that he lacked.

How does the D2 buff weigh in for all your various mains TYM?
 

haketh

Noob
Yes the Bane's are rejoicing. 4 Chars can now no longer throw shit at us full screen and then parry our one tool to try to stop it. Well WW never could but if you charge her you deserved it. Zod better apply to this.
Except they can, will, and Charge is still a crappy move and will get you punished.
 

cpmd4

Slaughter is the Best Medicine
SO BACK ON TOPIC...
(thanks Alien Substance for cleaning up the private conversation overwhelming this thread)


Who here lacked decent AA's before and how do you feel about this? I play Bane and he had grab and his uppercut special but a good D2 leads into combos meaning I gained a combo starter if my D2 is sufficiently changed and thats something great to have in an AA punish that he lacked.

How does the D2 buff weigh in for all your various mains TYM?
Harley's D2 was awful, but I can't wait to try out it's double-buffed version. Her anti-air guns were a better option, imo, but they are slow on start-up and need to be input pre-emptively. Harley's air combo leads into a mixup on wake-up as well. I am excited.