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Killer Instinct, "with super meter you can throw-cancel in to a super and juggle off it", Ken Lobb

Levaranoia

War God
This game will be terrible, and I know all you tym'ers saying you will pick this up will drop it right away cuz it will be nothing like mk/injustice and will be more like sf with some messed up shit in it.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
Anyway, Capcom has one of the best ways of stopping turtling in their parry system.
Will respectfully disagree on that.

Less turtling? Bleh, that's not interesting in the slightest.
 

Sasuga

Kombatant
It looks like Street fighter.

It sounds like Street fighter.

"What does it play like?"​
It plays like Killer Instinct. But with a distinct aftertaste of Street Fighter.​
/jk​
Game looks awesome and if it weren't for the Combo Breakers, this mechanic would be OP.​
If have to be honest; I've outspoken strongly against XB1 but after some more research, I might end up thinking it's not that bad and I might even get one after all. I'll wait and see what they say is true and what is not.​
 

trufenix

bye felicia
In one of the other videos they said this tech was exclusive to Jago. Sabrewulf can't do throw cancels.

So have they changed their minds and decided to make this a universal thing?
They said in the CrossCounter videos that every character will have some unique tech, so Jago has the throw xx shadow cancel, and Sabrewulf has magic series and mashable doubles.

They also have distinct characteristics to their instinct mode, though I don't know if that's been really explored yet