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Community Poll - If you are not a tournament player please do not vote...

Should Interactables Be Banned From Tournament Play After Evo?

  • Yes

    Votes: 28 26.9%
  • No

    Votes: 76 73.1%

  • Total voters
    104

haketh

Champion
Interactables are not a problem outside of two stages, tweak those two stages and damage values and htings are fine. And someone try to dodge the car, probably the one on WAyne Manor, backdash or MB through.
 

Jimmypotato

Mid Tier
How is anything I just said exposed? No shit BA destroys people w/interactables. I'm pretty sure I know more about Bane than you do. I know you like to troll and say things for shock value but think before you post

And you're literally the same guy that goes to ALL forums that mention Bane and how bad he is. Then when the Bane players expose you in the threads, you disappear. Please let adults talk and go find something to do, k thx

lol I don't know who you think I am, but you can check my posts, I've never once said a bad thing about him. I know a bit about him though, as my local scene is a 100% only Bane main. so thanks for your assumptions. You missed the entire point of the thread and the post and thats what Murph was trying to say.

Don't play him if you think he's so bad, because you obviously do by how defensive you are over him, and don't think your some low tier hero because you Play Black Adam as well, so that makes you a Bane fraud, and you should be shamed sir, Shamed.
 

Jimmypotato

Mid Tier
Interactables are not a problem outside of two stages, tweak those two stages and damage values and htings are fine. And someone try to dodge the car, probably the one on WAyne Manor, backdash or MB through.

You still take the damage if you meter Burn, and you lose a bar, just for cornering someone.
 

Crathen

Death is my business
I am still waiting for a reply to my posts , wait i'll upload some thing Deathstroke would lose by turning interactables off
 

RWDY Nori

MK is kinda dope
Jimmypotato Huh? You go off in so many directions. I didn't miss the point of the thread, my responses were crystal clear whether you and maybe 1 other person didn't agree. I don't know how I can be a low tier hero if I play BA. I'm not a Bane "fraud", I'm just a smart player. If you are using a char that gets bodied, and if you want to win, adapt. So I did, I picked a strong secondary. Are you 11?
 

Jimmypotato

Mid Tier
Jimmypotato Huh? You go off in so many directions. I didn't miss the point of the thread, my responses were crystal clear whether you and maybe 1 other person didn't agree. I don't know how I can be a low tier hero if I play BA. I'm not a Bane "fraud", I'm just a smart player. If you are using a char that gets bodied, and if you want to win, adapt. So I did, I picked a strong secondary. Are you 11?

yes
 

LEGI0N47

I like to play bad characters
Lex and Bane have a hell of a time getting away from them, why wouldn't a Bane lex player want them out

I personally don't think Bane is the worst,

I def don't think he needs them to be competitve because they hinder him just as much as help him
I feel they help Bane more than hurt him on several stages, especially against heavy zoning. It's another avenue to close distance and eliminate damage that you otherwise would not have in countless situations. It's not surefire but it's a nice option. Sure you can get in without them but not before taking a lot of time and chip. You are correct that they suck against another power char but overall I'd rather have them as I have absolute zero ranged options. I avoid stages with respawnable robots like the plague.
 

Dulllyanna

You're going to shoot guns at me?
Aside from specific cases and possibly damage, interactables are fine. And by specific cases I pretty much mean the fucking respawning robots that I've mentioned in threads like this a dozen fucking times that, unlike the stationary ones which encourage stage awareness outside of corners, mostly just reward you being lucky in the situations where they're available. The double hitting interactables are fucked too, and the fire on the spaceship in Watchtower hits too damn high for what it is. I wouldn't mind them being more easily avoidable without meter, but lose them entirely and you aren't gaining anything in the game beyond some guaranteed setups. Even if they're banned there will still be stage imbalances, because some have higher "ceilings" than other which drastically effects Hawkgirl.

Transitions are kinda fucked, they mostly just get in the way of people doing combos that give better overall rewards and change the available interactables. You're never going to see a competent Superman player on Metropolis rooftop use it, but a non-power character might use it if possible just to even up the playing field, which says more about how poorly designed that area is then anything else imho.
 

NRF CharlieMurphy

Kindergarten Meta
The fact I can use them myself helps me greatly. You're right, they can use them as well, true but there are many situations I find myself in when I can use them. There are times I have been comboed, I'm now in a position where I can throw an object and get back in the fight. Maybe I'm biased cause I play Bane, who struggles heavily against BA/NW/Batman/WW

STB CharlieMurphy I play the game how it was meant to be played, I don't turn them off cause there is no logical reason to. And it's not misinformation. I main Bane. What char do you main, I'm curious. Cause if you haven't faced that very uphill battle before, how can you possibly give an opinion on it?
You only find yourself in those positions... because they're allowed.

My point is going completely over your head. That is ok.

Until you play the game without them..... then you can never be in a position to say anyone needs them.
 

Vilén

too smart to play MKX
I won't vote because I haven't been able to make my way out to any tourneys yet.

But I remember in the lead-up to the game, thinking how cool interactables were. It actually never dawned on me for like... a single fucking second that they would be unblockable. IDGAF if they're made blockable and do like 7-10% in chip or if they get nerfed to all doing a flat 15% but somethings gotta happen because 22% unblockable missiles that only certain characters have access to is a little fucked.

That being said, yeah, only certain characters. We talk about banning interactables based almost entirely on OMFG POWAR CHARACTERZZZZZ.

I've played with these things turned off against friends a lot and I can tell you that Raven, Harley, Joker... probably (more than) a few others too, pretty much aren't getting out of the corner without them.

Since power characters are the only ones that get broad strokes of use out of interactives and they're situational escape/set-up tools for everyone else, they just need a bit of a damage reduction. Like I said, I think a flat 15% damage on all of them would be fair. As much as I love dropping a combo early to chuck an interactive and doing like 40% meterless.

But anyone saying that you don't know if banning interactives would hurt any characters if you haven't played with them off is being disingenuous as fuck. I've never given myself a Prince Albert piercing, and I don't have to to know that I would say "ouch" if I did. Some of this is just accomplished by having eyes and thinking literally half a step ahead.

But fine, ban them. If I never have to fight Batman, Deathstroke or Raven at Atlantis again, I'd be all set.
 

RWDY Nori

MK is kinda dope
@Vilen I agree, maybe have some of them be able to be blocked to do half damage would be a lot better
 

CY MasterHavik

Master of Chaos and Jax
there are also ways to 100% not be able to dodge them too, and you can set up to use 2 for 40% damage after a 40+% combo, and you just have to lay there and take it,

and try dodge the car, just saying

also lots of the dodging is possible off sound que, but most tournys don't have game headphones for you to listen to the sounds, same thing sucks for wake up sound ques
well...that's props to the player. They know how to properly use them. If you got setup for it. It's kind of your fault. You hit buttons when someone doesn't a meter burning intechable? Your fault for pressing the buttons. also most people throw them at you, so the ways do dodging it are possible the best setups I have seen for it was at ECT5 grand final with REO very nice setup with it and a Slade player at one of the at the break use the little bomb robot on hall justice to make a nasty trap with Slade's guns. And I have been working on some ncie tricks myself with them as a Raven player. But in both those cases those players earned the right to bop you with it. And let's not forget more intechables are made to be thrown at you, so you can dodge them. Also those combos you're talking about are made for people who likes to be reckless and get punished for it. Think of them as IKs in P4A. If you get reckless you can get IK in P4A.
 

Treadmill

Champion
If I get hit by the goddamn full screen car on Wayne manor or that effing tree on myscira one more time I may need to buy a new disc.

There is in no argument in this universe that can validate that much damage off of a nearly unavoidable, unblockable, screen sized hit box object.
 

A F0xy Grampa

Problem X Promotions
No , this would indirectly nerf so many characters that get setups from interactables it would be so stupid i can't even write about it
This.

Learn to time your backdashes people. Except for the tree and the car if you're not within 1 dash & 1 jump distance, in which case, open yo asshole.
 

Under_The_Mayo

Master of Quanculations
It's funny how people bitch about interactables when they mainly talk about respawning robots being used by power character and corner valves on atlantis ( gadget characters ) , what about bounce interactables and combo extending ones like Fortress of Solitude teleport laser , Metropolis minigun , Batcave wires etc etc?

I'm discovering good setups with those to use Deathstroke's trait wich he doesn't get access normally with his moveset , why should he lose this when other characters would be even get stronger without the threat of interactables?

I said it more than once , NRS just needs to tweak some numbers on the interactables and they could make them way more balanced , keep the fait or at least hold that talk for a year.

Edit: you can't choose what interactables to turn off , so you can't keep bounces on and flying respawning robots off FYI
Then we need to ban the stages. Leave the interactables, but we need to have a hard discussion about which stages to ban. Or we can just ban the interactables all together.

What we really need is 7 things:
Damage reduced to 10% instead of 18 or 20%.
Remove the OTG
Slower recovery when using them
Remove respawning interactables
Remove piles of interactables like barrels on Themyscira, etc
Dedicated throw angle for all throwable interactables so they can be strategically avoided.

We're not gonna get any of it. So why don't we just ban interactables all together BEFORE Evo so we don't look like a giant joke on the world stage.
 

haketh

Champion
Piled interactables aren't a problem seeing how most of them go at a certain angle
Respawning interactables would be fine if they come in slower and from different sides each time
OTGS need to go and damage does need to be lessened.

No matter what happens at EVO people that think this game is a joke are goign to keep thinking that. Fuck em.