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Does anyone else agree Injustice is linear?

Astrocytic

Apprentice
I for one have been seeing this with almost every character.

I feel as if the combos are dumbed down to where it's only a one bnb path with some changes here and there.

I mean look at first month Cyrax combos (Sorry for comparing to MK but just to get my point across) and then compare that to the first month Injustice combos.

Yes you can continue combos via interactables, but i'm talking solely just the character. (and plus not all characters can continue)

I think their aim was to make it linear.. but i'm not sure.

I know i'm not the only one that agrees with this.

Thoughts?
 

greeneless

Apprentice
It's like this in MvC3 and other games, but even more. They have universal launchers. Their aim was accessibility to other fighting game communities. At least, that's how I see it. Injustice is a middle ground compromise done right.

You can compare MK to IGAU, but not to Cyrax. That guy was broken.
 

Circus

Part-Time Kano Hostage
Disagree.

It actually bothers me when I see a Superman/other-character player constantly go for his BnB even if at certain points a different combo would carry them to the wall.

I feel like there are alot of scenarios like that in this game. Sure, max damage will always be max damage, but if you want to go for good oki on their wakeup you could really start getting creative.

Most characters in the game could purposely alter their combos a little bit, dash under the opponent just as they near the ground, and force an ambiguous situation. Just look the whole mess of shit Chris G does, sacrificing max damage for a whole mess of different setups afterward.

The fact that it is back to block adds so much to the game when it comes to this too.

It's all about options. And in my opinion this game has tons at any given situation. At the moment players are still dealing with opponents' offense and being offensive in obvious ways. Once people start sacrificing that max damage and start going for oki setups (like the ones Sinestro players recently found) you'll definitely not be thinking this.
 
Yes you can continue combos via interactables, but i'm talking solely just the character. (and plus not all characters can continue)

This is probably the biggest problem with your line of thought, you're disregarding one of the biggest parts of the game at the moment. I've seen numerous situations where a player could drop the combo, go for a hard knockdown and reset into an interactable, there's also positioning, a lot of the times you might not want to go for a certain combo because it moves you away from an interactable or activates a stage transition thus giving up the corner. And this hasn't even taken old school type oki set-ups that people can get.

I definitely don't think the combo system is linear at all, I mean sure it isn't as flexible as MVC 3, but that game is more of the exception not the rule.
 

The Gabriel

Mean Man
top tier batman/aquaman/superman/black adam/catwoman have very linear combos, while the further down you go the tier list, the more it opens up. Ares has very non-linear combos now due to the way the reset works, as does Lex.
 

JaredL

Aww shit <REDACTED DUE TO FEELINGS> its Shapzam
top tier batman/aquaman/superman/black adam/catwoman have very linear combos, while the further down you go the tier list, the more it opens up. Ares has very non-linear combos now due to the way the reset works, as does Lex.

Combos are simple, but playing them well is hardly a cakewalk.

Batman with his proper use of trait, aquaman with his use of trait and his anti airs and pokes, superman with his... yeah hes braindead. Black Adam with his dashing and mobility as well as frame gimmicks with his cancels and catwoman with her mix ups and frame traps.
 

The Gabriel

Mean Man
Combos are simple, but playing them well is hardly a cakewalk.

Batman with his proper use of trait, aquaman with his use of trait and his anti airs and pokes, superman with his... yeah hes braindead. Black Adam with his dashing and mobility as well as frame gimmicks with his cancels and catwoman with her mix ups and frame traps.
I agree with you...I'm not saying the characters themselves are completely linear, just speaking specifically to their combos once you do land the hit
 

JaredL

Aww shit <REDACTED DUE TO FEELINGS> its Shapzam
I agree with you...I'm not saying the characters themselves are completely linear, just speaking specifically to their combos once you do land the hit

That's hardly a problem though IMO. Doing BnBs is expected. Having more than one BnB is rare unless you are going for set ups, even then Black Adam, thanks to the great Vulcan Hades can sacrifice some damage on his BnB for a set up into a cross up or if you suck, into a bomb trap.

Superman though... nahhh hes just punch you till it hits.
 

MorbidAltruism

Get over here!
I don't know... I mean there is a huge variety of things you can do... it does seem like the best or most effective combos come from the same starters and structures... but it isn't necessarily linear unless you play it that way.
 

Zoidberg747

My blades will find your heart
top tier batman/aquaman/superman/black adam/catwoman have very linear combos, while the further down you go the tier list, the more it opens up. Ares has very non-linear combos now due to the way the reset works, as does Lex.
Catwoman does not have linear combos at all. She has at least three paths depending on what you want
 

The Gabriel

Mean Man
That's hardly a problem though IMO. Doing BnBs is expected. Having more than one BnB is rare unless you are going for set ups, even then Black Adam, thanks to the great Vulcan Hades can sacrifice some damage on his BnB for a set up into a cross up or if you suck, into a bomb trap.

Superman though... nahhh hes just punch you till it hits.
Yeah just an observation, not a complaint
 

MorbidAltruism

Get over here!
She became top tier, when REO and Tom Brady said so, I guess.
That makes sense... I mean their word is pretty much final in the community. I still think she needs more than an overhead to be top tier... but whatever.

Autocorrect. Also everyone has bnbs that are 7-8 hits, so the hyperbole makes no sense and applies to more than catwoman.
I think she is one of the more combo heavy characters... like Nightwing in Escrima. Especially since her trait adds on to the combo optionally. I know what you mean though. I just think he was going for hyperbole.