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Should dominant characters get nerfed? Or should the other characters get buffed to match them?

Should dominant characters get buffed? Or should the other characters get buffed to match them?


  • Total voters
    74

Circus

Part-Time Kano Hostage
There's no denying that in any fighting game some characters will shine a little more than others. In my honest opinion though I think nothing really needs nerfing in Injustice except possibly Cyborg's instant air fireballs that make a block infinite.

"Dominant" as of recently:

Aquaman
Superman
Black Adam
Green Lantern
Doomsday
Killer Frost
Batman
Deathstroke

These characters have shown to have matchups against each other that for now seem to be decently balanced. None of these characters in my eyes have anything broken enough that demands a nerf badly. Some of these that I listed we might even find are actually not as strong as we once had thought.


Most, if not all, the people who complain about these characters either use a character that seems to be lacking just a pinch to bring them up to "obvious incredible character" status or they just are lacking some key strategies on how to fight these characters (example: D1'ing out or Pushblocking out of Superman F23Breathe pressure/// knowing that most characters get a free dash-into-block in between Deathstroke shots if you block any of them).

If there are any huge balance changes coming up soon, I sincerely hope that instead of making characters worst that they just make other characters better.

Examples:
make MB-Cat Dash on Catwoman + on block.

make Green Arrow pull off 35% damage combos off freeze arrow

increase Lex's walk speed 300%

make all the dedicated rushdown characters like Flash have tons more crap with crazy + on block like Johnny Cage


Some of these things might seem a little scary potentially, but that's the point. Now that the development team knows how good some other characters are balance wise, they could just bring other characters to the same level of cheapness. The best part about buffing rushdown characters is that even if they are + on block on EVERYTHING and barely leave holes in their pressure, there is pushblock in this game so even if it gets out of hand the meta game might develop to always having meter against good rushdown characters so you could pushblock out of their crazy pressure.

Just an idea I guess, but I'm really just hoping there won't be a nerf'fest in this game until something is set in stone as overpowered.
What do you guys think?
 

ApertureBlack

The Only Player On The Wii U
I would prefer that dominant characters get slightly nerfed and the lesser characters get buffed.

Some characters need love:
Bane
Joker
Lex

Some Characters Have Incredibly stupid/safe moves:
GL strings
Frosts Slide
Doomsdays JD3
Aquamans Trait...

Its stupid to see like 10 Black Adams, 25 Aquamans, 30 Superman, 50 Deathstrokes, and a billion GL at tournies.
 

xWEBSx

Too old for this Shit
Not sure if title error.. But why buff the superior?

Edit: ignoring the title..

Trying to bring the bottom of the barrel to the top... SLOWLY, benefits all, more so than trying to sink the top.
 

DuskAlloy

You don't got the cash, You don't get the ass
I think you mean nerf in the title, and no I believe that less dominant characters should be buffed, but only things like infinites should be nerfed at this point in the game.
 

DuskAlloy

You don't got the cash, You don't get the ass
Oh I understand that, but the current "Top Tier" revolves around Stupidly safe zoning/long reaching pokes. That's whats stupid and it will kill this games scene if it isn't addressed.
The only zoning I would refer to as stupidly safe is cyborg and even then not really, and batman has shrimp arms but he is amazing, I think your post generalises too much
 

xWEBSx

Too old for this Shit
Oh I understand that, but the current "Top Tier" revolves around Stupidly safe zoning/long reaching pokes. That's whats stupid and it will kill this games scene if it isn't addressed.
C'mon man.. You are flip flopping... What's wrong with the game? Interactables? Traits? Strong zoning? Who hurt you AB?!? Was it Aquaman?!?
 

Vulcan Hades

Champion
But how do you even know who's dominant and who's not.

Just because scrub mcfly struggles with Flash online doesn't mean Flash needs buffs. And just because Doomsday and Deathstroke are X character's bad matchup doesn't mean they need to get nerfed either.

Also, Cyborg and Killer Frost are considered #1 and #2 in the game by a lot of people yet neither of them have won anything in tournaments yet. Heck they get eliminated before reaching top 8 most of the time. So how is that dominant.
 

ApertureBlack

The Only Player On The Wii U
I don't care if you are Rushdown, zoner, hybrid, Lois Lane or Superman.. If you get hit with a 40% interactable combo.. You are hurting..
I don't see the logic in this

My point being that Zoning is bad for a Fighting games longitivity, most top tier characters are great at zoning, and interactables favor zoners more then any other type of characters. The spectators make the sport, currently, InJustice is like if Football had a game, but one player had infinite stamina. Sure he could go for a goal, but he chooses the safer option of just running around with the ball until everyone gets tired and then gets a guaranteed goal. That would be boring as hell to watch.
 

DuskAlloy

You don't got the cash, You don't get the ass
I don't see the logic in this

My point being that Zoning is bad for a Fighting games longitivity, most top tier characters are great at zoning, and interactables favor zoners more then any other type of characters. The spectators make the sport, currently, InJustice is like if Football had a game, but one player had infinite stamina. Sure he could go for a goal, but he chooses the safer option of just running around with the ball until everyone gets tired and then gets a guaranteed goal. That would be boring as hell to watch.
The top tier of this game seems to be primarily rushdown oriented so I dont know what you mean...
 

xWEBSx

Too old for this Shit
I don't see the logic in this

My point being that Zoning is bad for a Fighting games longitivity, most top tier characters are great at zoning, and interactables favor zoners more then any other type of characters. The spectators make the sport, currently, InJustice is like if Football had a game, but one player had infinite stamina. Sure he could go for a goal, but he chooses the safer option of just running around with the ball until everyone gets tired and then gets a guaranteed goal. That would be boring as hell to watch.
Guile, Ryu, Sagat in SF series.. Have been around for how long? Continue to be competitive, continue to thrive...
 

ApertureBlack

The Only Player On The Wii U
Guile, Ryu, Sagat in SF series.. Have been around for how long? Continue to be competitive, continue to thrive...

What? I understand they zone well, but SF isn't a game of zoning, its a game of close range reads and pokes. Rarely have a seen a high level SF match that a Ryu/Guile sits back and shoots stuff nearly the entire match, because the dashing system in SF is far more mobile and easier to punish such tactics.

Injustice is like if the SF had crappy mobility. Crappy mobility favors camping.
 

xWEBSx

Too old for this Shit
What? I understand they zone well, but SF isn't a game of zoning, its a game of close range reads and pokes. Rarely have a seen a high level SF match that a Ryu/Guile sits back and shoots stuff nearly the entire match, because the dashing system in SF is far more mobile and easier to punish such tactics.

Injustice is like if the SF had crappy mobility. Crappy mobility favors camping.
......................
 

DuskAlloy

You don't got the cash, You don't get the ass
What? I understand they zone well, but SF isn't a game of zoning, its a game of close range reads and pokes. Rarely have a seen a high level SF match that a Ryu/Guile sits back and shoots stuff nearly the entire match, because the dashing system in SF is far more mobile and easier to punish such tactics.

Injustice is like if the SF had crappy mobility. Crappy mobility favors camping.
Im trying to like you but I dont think "camping" really applies to fighting games
 

DuskAlloy

You don't got the cash, You don't get the ass
Sorry, old scrubby terms.

Basically in SF zoning is punishable enough to discourage it.
I disagree, zoning is much more then just throwing fireballs, in sf4 when you watch daigo play ryu, when he throws a fireball he understands the proper spacing that it will provide, it isnt mindlessly thowing out fireballs, the same will apply to this game, it wont be enough for deathstroke to just shoot his guns like an extra from gears for war, he needs to be more reactionary with his zoning
 

Circus

Part-Time Kano Hostage
Oh come on, the title is obviously a mistake lol

STORMS

Could you change that first "buffed" to "nerfed" plz #BibleThump T_T
 

ApertureBlack

The Only Player On The Wii U
I disagree, zoning is much more then just throwing fireballs, in sf4 when you watch daigo play ryu, when he throws a fireball he understands the proper spacing that it will provide, it isnt mindlessly thowing out fireballs, the same will apply to this game, it wont be enough for deathstroke to just shoot his guns like an extra from gears for war, he needs to be more reactionary with his zoning

I know that, my point being that mobility is what allows zoning to be a tool to be used occasionally. Of course youre not gonna shoot a continuous stream of projectiles, you shoot based on your opponents reaction and movement patterns. But the problem in Injustice is that getting to the zoners requires a ton more effort then they put out, and some characters have no way of dealing with it effectively. Add that to the fact that some of the best zoners in the game have an extremely good close range ones as well.

My fix would be increased mobility.
 

DuskAlloy

You don't got the cash, You don't get the ass
I know that, my point being that mobility is what allows zoning to be a tool to be used occasionally. Of course youre not gonna shoot a continuous stream of projectiles, you shoot based on your opponents reaction and movement patterns. But the problem in Injustice is that getting to the zoners requires a ton more effort then they put out, and some characters have no way of dealing with it effectively. Add that to the fact that some of the best zoners in the game have an extremely good close range ones as well.

My fix would be increased mobility.
I believe that the only zoner that is hard to get in on is cyborg, deathstroke you just need to learn to block and dash tbh