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Worst Character Online?

DuskAlloy

You don't got the cash, You don't get the ass
Seriously how can a frametrap character with amazing keep away crap possibly be bad in lag?
I find escrima can be somewhat annoying in bad lag but even then its not terrible.
He just feels "loose" when in escrima in bad lag if you get my meaning
 

NY_Jailhouse

Warrior
Don't understand how killer frost could be difficult to use online its just like green lantern just mash slide/b13 and dialup babies first combo
 
D

Deleted member 5032

Guest
I know I'm going to get strung up for this, but Deathstroke is a pain to use in lag. His combos require precise execution, and even a few frames of input delay can turn what should be a 30%+ combo into a whiffed attack that gets full-combo punished. Lag also makes it difficult, if not impossible, to make correct zoning reads.
 

DuskAlloy

You don't got the cash, You don't get the ass
I know I'm going to get strung up for this, but Deathstroke is a pain to use in lag. His combos require precise execution, and even a few frames of input delay can turn what should be a 30%+ combo into a whiffed attack that gets full-combo punished. Lag also makes it difficult, if not impossible, to make correct zoning reads.
Ive seen a few of deathstrokes better comboes so I can understand that, but I think with his zoning if the lag is bad enough then it should effect your reads and the aggresors ability to get in imo. So I would think it's about even.
 

MuMuGuy

Mortal
Lobo and Hawkgirl are the two characters that suffer the most in lag. I don't know if it's just me, but I find Harley to be terrible in lag as well. Except for maybe Lobo, no one in IGAU suffers as much in online play as Skarlet and Jade did in MK9.
 

Crathen

Death is my business
Correctly played Deathstroke can't be played in lag , you are able to air gunshot on reaction offline and timings to punish some moves with air guns varies from connection to connection , close antiairs with sword flip become hard and often trades , the zoning game becomes heavy guessing / committing.

Now try to understand my pain when i can't play a character at full potential online , with that said he's pretty abusable online and timing the dashes after the guns is hard so you can get blown up for playing correctly against him so... he has a scrub factor online.

Other than that Bane is awful online ( offline he's low tier ) and has to blindly try to get in like a fool against heavy smart zoning.
 

GodsLonelyman

Kombatant
From my personal experience:
Green Arrow: Requires strict timing on his good combos. Some combos are impossibleo online. Hard to punish opponents as well
Deathstroke: Zoning on reaction becomes impossible and his high damage bnb's are impossible to land. Gotta keep it simple and keep the zoning random and braindead.
Nightwing: Impossible to land certain combos and difficult to get opponents in escrima frame traps. From staff stance it is a bit easier online.
Flash: Can't land anything online
Killer Frost: Difficulties landing u3, and If I do, it's almost always just one. If I land two i'm always too late for the 22-dbf2MB
 

Daniel Aiden

Unknown-Member31
to play a good keep away game you must make correct zoning reads and aa on reaction . it's hard to do online and beside that you can't spamm guns like a ****** all game because you don't have pushback . They will get in , that's sure and you must defend . you must control your opponent movement to win . i am right ? if so .. tell me how you can control his movement when you can't react in time ?
 

MuMuGuy

Mortal
WW, based off her inconsistent b3 in combos. This game is rage inducing online, so much so, probably going to play offline exclusively. Sooooo much bs.
If I had any friends that played fighting games, I'd stick to just VF5FS and DOA5 online. IGAU was fine at launch, but the game became Injustice: Lag Among Us ever since the update last week. The random delay is the only thing more annoying than the often abused rage quit glitch.