Hi all,
My question is about finding openings. I'm learning with Kung Lao. What happens a lot, is that I'm in close with an opponent, I'm trying to start a combo with 1,1,2 xx spin, or when he's a high blocker, I go back-3,3,3 for a low hit combo. I've been trying to mix in pokes and grabs, too. But I'm whiffing, or getting beaten to the punch a LOT :0
I feel like in close quarters, my opponent is hitting me before I hit him more than the other way around. Which must mean I'm doing something wrong, right? I'm basically always on the block button (especially when I'm playing a teleport spamming character) unless i'm attacking, so is there a penalty (ie, frames of vulnerability, or start-up) when you release block and start dialing in attacks? as opposed to attacking without having been blocking first, I mean.
What are common reasons for getting dominated while in close?
Also, how do I respond to good players who know their safe strings, so I can't punish them even if I anticipate their attack and block it?
My question is about finding openings. I'm learning with Kung Lao. What happens a lot, is that I'm in close with an opponent, I'm trying to start a combo with 1,1,2 xx spin, or when he's a high blocker, I go back-3,3,3 for a low hit combo. I've been trying to mix in pokes and grabs, too. But I'm whiffing, or getting beaten to the punch a LOT :0
I feel like in close quarters, my opponent is hitting me before I hit him more than the other way around. Which must mean I'm doing something wrong, right? I'm basically always on the block button (especially when I'm playing a teleport spamming character) unless i'm attacking, so is there a penalty (ie, frames of vulnerability, or start-up) when you release block and start dialing in attacks? as opposed to attacking without having been blocking first, I mean.
What are common reasons for getting dominated while in close?
Also, how do I respond to good players who know their safe strings, so I can't punish them even if I anticipate their attack and block it?