I've learnt a lot from reading the posts here, but I never post myself because compared to the folks on this site I am the casualest of casuals. I love gaming, but I've never been a huge fighting game fan. I decided to pick up Injustice, though, because I love the DC characters and because I wanted to commit to getting at least decent at one fighting game.
And, to be fair, I recognize some of the OPs concerns: sometimes being blown up by a huge combo which I feel I could
never do myself is very dispiriting. I can lose half a bar of life without being able to do anything at all! And I certainly could see some more casual players being put off by that.
However, there are a number of things that keep me coming back:
- Good strategy with the interactables can go a long way to evening out a match, and knowing a stage helps a lot.
- Learning to clash and push-block properly also gives me a fighting chance against better opponents, because at least I can limit the damage I'm going to take.
- Learning to actually block shit has improved my play enormously without a huge amount of effort (though I suck at punishing!)
- The animations, skins, stages, and variety of characters are all way more interesting than any fighitng game I've ever played, which makes even being totally destroyed a lot of fun.
But most important, the thing which keeps me coming back to this game even after being completely bashed-in is that
I'm getting better. Spending a few hours with combo lists in practice mode, learning how the timing works a bit, understanding how to link strings together, sticking with one character and
practicing: I'm getting a sense of satisfaction which I haven't felt from a game in a long time.
So for this casual, the game has plenty of spice to keep me interested even if I get brutally beaten quite often. It's flashy, fun, and over-the-top -
and practice actually works! Who'd have thought?