You can block in any direction.Overheads are GGs.
That's more than enough to set any rush-down character up for free pressure. Good luck dealing with frame traps with something that supposedly negates throws.You can block in any direction.
The only drawback to doing this is that you are immobile for a several frames due to the stance animation.
1 question though, could you use The Stance Change button to tech normally without dancing? This way I can react-tech easier than hitting my RB/R1 or having to put my thumb across 1+3You can block in any direction.
The only drawback to doing this is that you are immobile for a several frames due to the stance animation.
You can block during the switch. That's the whole point. It lets you input a throw tech without opening yourself up to frametraps at all.That's more than enough to set any rush-down character up for free pressure. Good luck dealing with frame traps with something that supposedly negates throws.
Are you able to be hit while stance switching like in MK?
Except blocking does open you up to frame traps.No you can't be hit. That's the whole point. It lets you input a throw tech without opening yourself up to frametraps at all.
You seem to misunderstand the meaning of frametrap. A frametrap is where you intentionally leave a gap for the opponent to press a button with the goal of hitting them right out of the startup of whatever move they try to do.Except blocking does open you up to frame traps.
I'd like you meet my good friend, Bane.
No. Bane has a low that's +12 on block and strings that give you very small windows to counter before he hits you with the follow up. You tell me he doesn't have frame traps, lolYou seem to misunderstand the meaning of frametrap. A frametrap is where you intentionally leave a gap for the opponent to press a button with the goal of hitting them right out of the startup of whatever move they try to do.
For example, if I do b3 > f2 with Raven. There is a small gap between the attacks. In this gap, if the opponent tries to do anything without some sort of invincibility or armor then they will get hit clean out of it. That is a frametrap.
Unblockable / command grab setups are not frametraps, they are more like a type of mixup. But yes this leaves you vulnerable to it.
Throw+Stance is basically a way to safely input a tech. If a character has an option that you cannot tech then there isn't much point in trying to tech against them in the first place.