Nice. I messed around with this a bit and noticed that on some characters the enhanced up haven blast doesn't hit twice consistently or at all. Haven't tested this to much just noticed it on a run through the arcade ladder. Something to be aware of anyway.Max dmg in the corner?
My name is Spletty and I approve this messageHeres a bunch of your guy's combos in video form as well as more consistent anti air combos and a reset combo I thought up at the end
The last super reset combo looked very tight! Maybe too tight? Usually it is hard to get away from the super with a backdash on wake up because you have to time it perfectly, but that last set up looked like a reversal backdash might get away from it on wake up? Still good stuffHeres a bunch of your guy's combos in video form as well as more consistent anti air combos and a reset combo I thought up at the end
I see, my timing for that one was super right before they hit the ground. So, if you super as they hit the ground the setup should be more viable if you can backdash out of the first. I'll test out more.The last super reset combo looked very tight! Maybe too tight? Usually it is hard to get away from the super with a backdash on wake up because you have to time it perfectly, but that last set up looked like a reversal backdash might get away from it on wake up? Still good stuff
And I'll be taking this with meIm not the best at looking for more damage but 1,1,3 electric arrow, b2, dash db1 juggles them in the air above you maybe giving more options?
http://injusticesociety.com/forum/index.php?threads/green-arrow-bnbs.522/Cossner said:Best Finisher = Hurricane Bow.
Best EX Finisher = EX Stinger.
Easy Combos.
Starter Strings:
113
f2d13
b13
b23
33
Midscreen
No bars & No arrows:
28% = jp 3 -> b13 xx Stinger
29% = jp 2 -> 113 -> jp 2 -> 11 xx Hurricane Bow
32% = jp 2 -> f2d13 -> ff -> 223 xx Hurricane Bow
1 bar & No arrows:
31% = jp 3 -> f2d13 xx EX Stinger
32% = jp 3 -> 33 xx EX Stinger
32% = jp 2 -> 113 -> jp 2 -> 11 xx EX Stinger
33% = jp 3 -> b13 xx EX Stinger
No bars & Frozen arrow:
35% = jp 3 -> b1 xx d4 -> b3 -> jp 3 -> b23
35% = jp 2 -> f2d13 -> ff -> 22 xx d4 -> b3 -> jp 3 -> b2 xx Hurricane Bow
36% = jp 2 -> 113 -> jp 2 -> 11 xx d4 -> b3 -> jp 3 -> 22 xx Hurricane Bow
Electric arrow swag
25% = b3 -> EX Up Heaven Blast -> d4
Corner
No bar & no arrows:
30% = jp 2 -> 223 xx Hurricane Bow
31% = jp 3 -> b23 xx Hurricane Bow
32% = jp 2 -> b13 xx 4 -> b23 xx Hurricane Bow
33% = jp 2 -> 113 -> 11 -> b23 xx Hurricane Bow
35% = jp 2 -> f2d13 -> 11 -> b23 xx Hurricane Bow
43% = jp 2 -> f2d13 -> b23 xx Sky Alert -> b23 xx Hurricane Bow
1 bar & no arrows:
35% = jp 3 -> b23 xx EX Stinger
36% = jp 2 -> 113 -> 11 -> b23 xx EX Stinger
38% = jp 3 -> 113 xx EX Sky Alert -> b23 xx Hurricane Bow
43% = jp 2 -> 113 -> b23 xx Sky Alert -> b23 xx EX Stinger
45% = jp 2 -> f2d13 -> b23 xx Sky Alert -> b23 xx EX Stinger
1 bar & 1 Frozen arrow:
46% = jp 3 -> b23 xx d4 -> bb -> jp 3 -> b23 xx EX Stinger
2 bars & no arrows:
46% = jp 2 -> f2d13 -> b23 xx EX Sky Alert -> b23 xx EX Stinger
Currently editing as we speak. Excellent addition - Do you mind if I use this in the first post?This thread is going to become a mess. There should be one with all the info in the first post constantly updated.
It's gonna get worse when I post this:
http://injusticesociety.com/forum/index.php?threads/green-arrow-bnbs.522/