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Anyone not buying Injustice after the Demo?

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JavierDavila

ALWAYS an uphill battle...
I do give a shit when there are too many threads yeah...thats why i posted in this thread. And i believe alot of people dont give a shit either about a new members opinion that hes not gonna buy the game because of the demo...:rolleyes:
Horrible mentality... "New members opinions don't matter", are you actually reviewing what you are posting? Or maybe my opinion doesn't matter because i can't spell right? Nothing worst than an elitist jerk, eh?
 

Psychotropic

Semi-Casual
MK9 was my first fighting game and I played a lot of it. However I'm happy that Injustice is unique and needs to be played differently. After playing the demo I am still excited to buy the game. But obviously it's not going to be to everyones taste, so if you don't like it, fair enough!
 

Gimmick

Apprentice
On the flipside, i was really skeptical about this game and hadn't decided if i was getting it. BUT after playing the demo im totally getting it :)
 

BenGmanUk

Get staffed bro
I'll still be buying it, although I am a little worried about certain aspects of the game. I'm keeping an open mind and expect to have to make some pretty big adjustments from MK9. Picking a character I actually want to play will be a big difference.
 

Danger317

Apprentice
the second half of your sentence contradicts you first part. It couldn't look as good as final if they had to fix it.

Either way my point is clearly this isn't the final build.

What I mean is....The way the characters moved and the combat system was pretty much the same. The only thing they patched were infinites and the scaling damage on combos. MK9 was still kind of stiff but it was manageable. The movement in Injustice just plain sucks if this is how its going to be in the final build.
 
What I mean is....The way the characters moved and the combat system was pretty much the same. The only thing they patched were infinites and the scaling damage on combos. MK9 was still kind of stiff but it was manageable. The movement in Injustice just plain sucks if this is how its going to be in the final build.
I totally agree with this ... Some people claim its our problem and we have to "get used to it" but I didn't have to do that with mk9 or doa games for instance ... They were fun from the start
 

Soul Bound X

Kombatant
I've never played a fighting game where you cant dash cancel. spacing is gonna be weird. another thing about the demo is that i have no motivation to learn or play with the 3 character it has in it. cant wait for the actual release though when i'll get to play as raven
 

EGGXI

Scary Bat
Think about it this way, LMH. You can figure out what strings you have by just using a bit of common sense. Also just go into the menu and tag up to 6 strings if it bothers you so much.
Oh that's basically what I did, I tagged all the combos to see what could lead into what, and had a quick glance at special moves. I just think for noobs/casuals it might not be the best convincer.

But I'm buying it, even if the game wasn't as mad-as-balls fun I would have bought it.
 

Gh0sty

ばかみたいに無料
I love the honesty of the OP. Thanks for posting your thoughts and feelings on the demo - it's definitely not MK with superheroes. Please don't by dissuaded from posting in the future based on the emotional response to your opinion. If I hadn't pre-ordered, I would have similar reservations.

#hatersgonnahate


KILLA_xGHOST
 

UnadvisedGoose

Apprentice
I'm a casual fighting game player. I can't even beat the battle mode on very hard, with any of the 3 characters, and I've played for many hours already. Maybe that qualifies me as below casual even lol. But either way, I can say I find this game very fun. It's accessible, trust me. I don't have much of a desire to beat it on very hard. At least not yet. Unless there's a nifty unlock in the full game, which will be troublesome.... but either way, it's only been a day. Even noobs can learn/train.

It made me want the game even more, though. Just my two cents, from a humble non-hardcore guy.
 
I'm a casual fighting game player. I can't even beat the battle mode on very hard, with any of the 3 characters, and I've played for many hours already. Maybe that qualifies me as below casual even lol. But either way, I can say I find this game very fun. It's accessible, trust me. I don't have much of a desire to beat it on very hard. At least not yet. Unless there's a nifty unlock in the full game, which will be troublesome.... but either way, it's only been a day. Even noobs can learn/train.

It made me want the game even more, though. Just my two cents, from a humble non-hardcore guy.
It's very hard, it's what it means. You will beat it once you practice and get your combos more optimal/understand the game.
 

MagicMan357

"130 ms is more legit than Labbing" - TYM
If you guys think mk9 will be anyway better than this game youre beyond delusional

BTW whats up with people saying injustice/mk is gered for the button mashers? The games are literally anti button mashing.
 

Zoidberg747

My blades will find your heart
Well you guys have your reasons, my reason is im not in to fighting game community only fg i played was mk9 and i got used to block button. Now i cant use block with back. I always forget and cannot time it right.
Pros:
Great fighting dynamics , will feature charming story mode and star labs missions, multiple arenas with interactibles
Cons:
Unnecessary hype killer wager mode, push block and enhancing specials also (for me) back to block system.

Also, NRS started planning DLC's before months ago from release isnt this kind of theft? We are paying for content which they already created months ago. I know, there are far worse companies but this sounds so wrong to me.
Nope. They were probably done adding stuff to the game 3-4 months ago. Anything after that they are legitimately making DLC(i.e content after the game is completed). Don't believe everything you read on the internet.
 
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