shaowebb
Get your guns on. Sheriff is back.
I've been going through videos since I'm sick and stuck at home doing nothing much and I thought it'd be nice to discuss combo starters.
As someone who suffered through MVC3 and UMVC3 with characters who had trouble mixing folks up it is something VERY big to me to consider with Injustice just what tools look to open people up easily for me to start my combos. Block string pressure is nice and all that, but whoever can land a hit and convert it the easiest tends to dictate a lot of who people will learn first. Regardless of who learns what character though I'd like to discuss some tools that look particularly good in here and let others point out tools they think will do well for them.
Also mixup setups you are considering for characters would be great in here.
Two folks that look to have some dickish combo starters are Aquaman and Sinestro in my eyes. BOTH have a low projectile that comes out fast directly under someone and launchers them. Sinestro can do his during flight mode and convert it too. I see these as very harsh to deal with and those who have been hit with Kung Lao's teleport know that it can be hard to contend with if used right. Plus this game has directional blocking so they will also need to crouch block this thing.
I'm also eyeing Batman's remote bats setting up mixups on folks trying to recover. That is a dickish combo starter right there.
As someone who suffered through MVC3 and UMVC3 with characters who had trouble mixing folks up it is something VERY big to me to consider with Injustice just what tools look to open people up easily for me to start my combos. Block string pressure is nice and all that, but whoever can land a hit and convert it the easiest tends to dictate a lot of who people will learn first. Regardless of who learns what character though I'd like to discuss some tools that look particularly good in here and let others point out tools they think will do well for them.
Also mixup setups you are considering for characters would be great in here.
Two folks that look to have some dickish combo starters are Aquaman and Sinestro in my eyes. BOTH have a low projectile that comes out fast directly under someone and launchers them. Sinestro can do his during flight mode and convert it too. I see these as very harsh to deal with and those who have been hit with Kung Lao's teleport know that it can be hard to contend with if used right. Plus this game has directional blocking so they will also need to crouch block this thing.
I'm also eyeing Batman's remote bats setting up mixups on folks trying to recover. That is a dickish combo starter right there.