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I vote we take that sand map out

Red Reaper

The Hyrax Whisperer
I can't see a darn thing on that map and it makes games lag like no other

Sheesh. Thats annoying
I don't find it bad at all..

Subways Papers mess me up more than the sand does.. But even then, that stage is pretty kool so I wouldn't vote it out.

As for Lag.. Haven't really experienced it on that stage.
 

Tim Static

Adminerator
Lead Moderator
Its been discussed before, about banning it, but it hasn't been officially done so. However, I don't know why anyone would want to use it.
 

DJ L Toro

Warrior
yeah this level, bell tower, any night level (except the pit), subway, kratos level, hell, the levels that jumpkicks glitch (wasteland is the only one i'm aware of, if any of my acceptable levels also do this then they're trash too), pit bottom, street, rooftop (because of the turning camera, i dont care about stage size), pit bottom, and deadpool (because of the hook in the right corner) are all trash levels. I'm iffy on living forest because you cant tell where the corners are and shang's garden because of the tree shade in the corners making it hard to see.
To me the only good tournament levels are Courtyard day, shang's throne, kahns throne, colloseum, the pit, armory, monestary, temple, graveyard, lair, flesh pits, and maybe soul chamber (the spikes make it more difficult to see lows). that's 12 levels. plenty of variety without the 17 levels of trash.
 

DJ L Toro

Warrior
Yup, this is about the animation lagging the gameplay on this stage. nothing else.
what i meant is that maxing out your brightness actually increases input lag. i have no idea why they're related, but they are. this was one of the issues i had before i was on asus, i had to have brightness at X, contrast at Y, etc or the game was horrible. i think 50% is the optimal brightness for a laggy monitor if i remember correctly.
 

Tim Static

Adminerator
Lead Moderator
what i meant is that maxing out your brightness actually increases input lag. i have no idea why they're related, but they are. this was one of the issues i had before i was on asus, i had to have brightness at X, contrast at Y, etc or the game was horrible. i think 50% is the optimal brightness for a laggy monitor if i remember correctly.
Ah, I meant in the actual game. The animations lag and cause slowdowns in the game. A stage like this is a cool idea and looks good (for the most part) but are bad in the competitive side of things. Its just not necessary.
 

ForeverKing

Patreon.com/MK_ForeverKing
yeah this level, bell tower, any night level (except the pit), subway, kratos level, hell, the levels that jumpkicks glitch (wasteland is the only one i'm aware of, if any of my acceptable levels also do this then they're trash too), pit bottom, street, rooftop (because of the turning camera, i dont care about stage size), pit bottom, and deadpool (because of the hook in the right corner) are all trash levels. I'm iffy on living forest because you cant tell where the corners are and shang's garden because of the tree shade in the corners making it hard to see.
To me the only good tournament levels are Courtyard day, shang's throne, kahns throne, colloseum, the pit, armory, monestary, temple, graveyard, lair, flesh pits, and maybe soul chamber (the spikes make it more difficult to see lows). that's 12 levels. plenty of variety without the 17 levels of trash.
You named the Pit Bottom twice. You must really hate that level lol
 

DJ L Toro

Warrior
You named the Pit Bottom twice. You must really hate that level lol
yeah, i do, lol. stupid bloodflow is as bad as the car on street, but it's on both sides and it never stops. also the characters' animations look different to me when they're coated in blood.