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Abusive resets and cancels for IGAU??

The_Furax

I accept nothing. Nothing is inevitable.
Hi everyone!

IGAU isn't meant to have neither those resets like Cyrax or Smoke nor abusive cancels like Kabal. So, what do you guys think about this?

I personally agree with not having it absolutely because without this kind of stuff, the game will be more competitive and more balanced as well.

Give your thoughts about it below.
 
You can't make that claim. Resets is just manipulation of the mechanics of the game, nearly every FG has them because someone finds it.

I still think MK is competitive, because people know how to deal with those tools that the characters have.
 

KHAOTIC_Flames

Mumm-Ra for Injustice?
I don't mind real "resets" where if you guess right you can get out of it. on mk9 they weren't resets but damage exploits.
Almost every fighter has resets and frame traps which should be fine for Injustice.
 

LanceMonsoon

All in on Johnny Football
MK9 is a great competitive game with some bs in it lol. But what game dosen't have some shit. NRS is working overtime on this one, and I think there will be some problems/glitches in the beginning, because that's how it always is. NRS however will be going for more balance and have a better idea of what the competitive scene is like. Injustice will be great for the scene and I'm pumped. On another note besides Cyrax and Smoke and Kabal, JC is a mess too lol, and I main him.
 

KHAOTIC_Flames

Mumm-Ra for Injustice?
MK9 is a great competitive game with some bs in it lol. But what game dosen't have some shit. NRS is working overtime on this one, and I think there will be some problems/glitches in the beginning, because that's how it always is. NRS however will be going for more balance and have a better idea of what the competitive scene is like. Injustice will be great for the scene and I'm pumped. On another note besides Cyrax and Smoke and Kabal, JC is a mess too lol, and I main him.
I like how you didnt even mention anything about resets/ lol
 

IrishMantis

Most humble shit talker ever!!!
Will there be Resets, with the use off the envirment i say there will be

think about it Cyborg in the Batcave the Cyborg Combos you into the electric cables, you cahr is stun in air which Bouys Cybord enough time to lay down a missle for you land in then does it again (i doubt this will happen just given an example of possibilities)

I hope and think they will have a better system for getting rid of Resets, for this, they can take a page out of TTT2's book, it be something like ghost combos, soon as the char finishes comboing you, and he goes for a reset in TTT2 theres a certain frame alowance to stop that, like its small window of frames but enough to stop infinites

even tough the it will say on the screen the combo's finished, if you connect before these allowance frames the opponents will just fall as if he was still being combo'd , so the opponent cant get any more ups or bounces, its hard to explain but TTT2 players will know what i mean
 

LanceMonsoon

All in on Johnny Football
I like how you didnt even mention anything about resets/ lol
Lol, well I was putting resets in the "bullshit" category. Resets like Cyrax's are bad and shouldn't be in the game, but Smoke's reset is way tougher. I don't see the highest level smokes like xsmokex and Wafflez hit them consistently. And they play Smoke at the highest level. That being said resets like Kabal's F4 are more annoying because then you are caught up in crazy pressure that if you make one wrong guess, full combo punish into another standing reset.
 

KHAOTIC_Flames

Mumm-Ra for Injustice?
I think some people failed to see the diff between resets and damage exploits but whatever I get that most of you only play mk9.
and yeah I thinks OTGs And Air Grab Combos could be HYPE!
 

Playpal

Kombatant
I don't really care what the game has so long as it's fun and balanced. MK9 isn't very balanced.

If MK9 didn't have it's pseudo-resets, I doubt we'd be seeing players going for legitimate ones. Exception might be to cyrax players. By pseudo-resets I mean combo resets and oki resets (nut punch, sonya's 112, scorpion's teleport).

If injustice doesn't have pseudo-resets, it's possible we might still see legit resets, depending on how wake up attacks work. I wouldn't be surprised if early on we see people drop combos to go for cross up resets.
 

shaowebb

Get your guns on. Sheriff is back.
I'm gonna abuse the unblockable hyper of Green Arrow for Resets and combo extensions and no one can stop me. You dropped out my combo in the corner? I'll Arrow hyper and guard your escape route. Someone's gonna eat that explosion everytime.

I also plan to abuse his frozen arrow for resets because quite simply if I setup that arrow before a combo I can do my combo and when you are set to drop out hit the shot and dash up to do more. If I can possibly combo, freeze arrow, setup another freeze arrow and then dashup into combo then it will self perpetuate so long as I have the meter to do so. Remember...Green Arrow has a bitching dash speed and distance too. Its fairly possible I can do this.
 

The_Furax

I accept nothing. Nothing is inevitable.
I definitely agree that MK9 is a very competitive game just like IGAU will be, but I mean those crazy resets like Cyrax has in mk9 can be baned and not that they're gonna be baned from the game. Nothing has been confirmed about this. But I assume that any character in IGAU will be able to do some reset or another thing to reduce the opponent's 2 life bars to death.
 

trufenix

bye felicia
well, an inescapable reset is basically just a combo and MK9 has an unhealthy amount of those. You can see Check's channel for ton of examples.

Its only a reset if the victim actually has a shot at escape and you can't really have a fighting game without those. You can reset in just about any game by just dropping your combo prematurely and going for a throw.

Ultimately, its more a question of psychology than actual technique, though the best resets usually have execution or understanding barriers.
 
Since it's back to block, I'm pretty sure we'll being seeing plenty of grounded resets that involve ending combos early to jump over for ambiguous cross-ups.

Pretty much anything that's prevalent in other B2B fighting games we'll probably have in Injustice. Let's hope we don't get exploited resets like certain characters in MK have on top of regular ones.
 

Hellbringer

1 2 3 drink
Lol, well I was putting resets in the "bullshit" category. Resets like Cyrax's are bad and shouldn't be in the game, but Smoke's reset is way tougher. I don't see the highest level smokes like xsmokex and Wafflez hit them consistently. And they play Smoke at the highest level. That being said resets like Kabal's F4 are more annoying because then you are caught up in crazy pressure that if you make one wrong guess, full combo punish into another standing reset.
So when a top smoke player does like 8/10 a reset thats fine, but cyrax resets are not allowed( wich also arent consistently done by top pros)
Makes no sense at all...btw smokes reset aint that much tougher then cyrax reset combos anyway...i guess u main smoke?
 

DJ L Toro

Warrior
I'm gonna abuse the unblockable hyper of Green Arrow for Resets and combo extensions and no one can stop me. You dropped out my combo in the corner? I'll Arrow hyper and guard your escape route. Someone's gonna eat that explosion everytime.

I also plan to abuse his frozen arrow for resets because quite simply if I setup that arrow before a combo I can do my combo and when you are set to drop out hit the shot and dash up to do more. If I can possibly combo, freeze arrow, setup another freeze arrow and then dashup into combo then it will self perpetuate so long as I have the meter to do so. Remember...Green Arrow has a bitching dash speed and distance too. Its fairly possible I can do this.
from what i understand you get one freeze arrow, 3 fire arrows 2 stun arrows and infinite regular arrows per match. sorry for dashing your multiple ice arrow combo hopes
 

LanceMonsoon

All in on Johnny Football
So when a top smoke player does like 8/10 a reset thats fine, but cyrax resets are not allowed( wich also arent consistently done by top pros)
Makes no sense at all...btw smokes reset aint that much tougher then cyrax reset combos anyway...i guess u main smoke?
Nope, scroll up just a little bit farther to see who I main. No need to guess. ;)
 

shaowebb

Get your guns on. Sheriff is back.
from what i understand you get one freeze arrow, 3 fire arrows 2 stun arrows and infinite regular arrows per match. sorry for dashing your multiple ice arrow combo hopes
Didn't dash a single hope unless thats all you get of those arrows the whole match. How long they stay frozen determines if I got long enough to go from one kind of arrow back into ice arrows before they get free. It may cost meter but if I get the combo long enough to build 2 bars it'll self sustain.

Believe me I'm gonna lab GA from every possible exploitable angle I can conceive of to see just how much is possible once its out. Plus you forget...he also has STUN arrows too.
 

Rathalos

Play Monster Hunter!
The number of Arrows is not a limit, its just how much you load into the quiver(that makes no sense buts it's a gameplay conceit w/e).

You can shoot as many normal arrows as you want, but if you push something like DD4 he loads up an ice arrow that he can then use, once he does he goes back to his normal arrows, once he pushes DD4 again, he can shoot another ice arrow.

There is a quick animation where he touches the bottom of his quiver to load an arrow, its fast, but you probably won't be able to combo with it.
 

DoctrineDark

Too little, too late...
If injustice have the possibility to mix combos with attacks of certain stages maybe there exists the possibility of some resets.

Something that maybe could happen with the missile in batcave, I imagine this: the character who is perfectly situated in the corner launches a missile then throw before the missile impacts, or a combo in between a missile, or while the opponent is being beaten in the air with certain juggles that provides sufficient time to approach the corner... Green arrow freezes in corner then launched a missile and began a short combo. (You can see that the impact of the missile provides time to begin an attack)

In this case maybe ban the stage and not ban or patch the character.

This is an one of the first things I want to test.
 

Wildabeast

The Bat in the Hat
Actual resets will probably be in the game (theres nothing wrong with actual resets), damage exploits hopefully won't.