pickle keeper
Mortal
First of, forgive me if this is either A) Old or B) Not viable
I was looking into raiden's frame data and saw something that caught my eye, the f2,3 string has a cancel advantage of +26, essentially making teleport completely unpunishable off of it. One set up I see a lot of raidens use is EN teleport into cross over punch or b3,1,2. One of raiden's biggest flaws is his lack of speed, so this "tech" is more of an option off of EN teleport, f2,3 into regular tele. This would be 3 side changes and a lot of movement for the opponent to keep up with, and can also be done after the cross over jump punch for a mind screw.
Thanks for reading, and again, sorry if this is known or useless, just figured this section is a little dead so giving this it's own thread wouldn't be a travesty
I was looking into raiden's frame data and saw something that caught my eye, the f2,3 string has a cancel advantage of +26, essentially making teleport completely unpunishable off of it. One set up I see a lot of raidens use is EN teleport into cross over punch or b3,1,2. One of raiden's biggest flaws is his lack of speed, so this "tech" is more of an option off of EN teleport, f2,3 into regular tele. This would be 3 side changes and a lot of movement for the opponent to keep up with, and can also be done after the cross over jump punch for a mind screw.
Thanks for reading, and again, sorry if this is known or useless, just figured this section is a little dead so giving this it's own thread wouldn't be a travesty