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OTG's in MK9

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STORMS

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I haven't had a lot of time to play the demo, but I was wondering about OTG combos (off the ground). Ever since seeing Kabal's reveal trailer with the jump kick in to fireball... it got me wondering.

For example in UMK3, if you spin them in air, then do hit>>jump kick>>fireball it's like what, 40%? Also, in MKD... the OTG's were ridiculous.

Just wondering if you guys have seen a change or anything related to this.
 

Konqrr

MK11 Kabal = MK9 Kitana
When you knock someone down, they do not have a hitbox on the ground. Only when they begin to kipup. OTG's are a thing of the past.
 
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