Ending combos with nut punch always does more damage because of the chip after it.
Less poking in your pressure and more F3. When you do throws, do tick throws. so try JP throw or 11 throw.
Don't be afraid to ex nutpunch him to get out of the pressure.
Don't use that Shadow Kick back to back always. Hella Unsafe
When you're trying to get in, at jump distance...stop jumping. Any zoner who knows you're trying to get in will anti air you.
Instead of dashing in and blocking, try dashing in and using d3. Up close use standing one because its 7 frames...it will beat out a lot of moves and is hit confirm-able into nutpunch (1,11,13). Or just use f3 like a lameass