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Homelander Kombos

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wsj515

This is my billionth life cycle.
NRS player will see a loop that can't even be done forever and call it an infinite
Not an infinite but lets not pretend that a 0 resource 45% combo isn't also busted, this character somehow continues to be broken in both the balance and technical sense. I still get camera bugs almost every single game I fight a HL, and his hitbox is for sure not completely working still.
 

CanoCano

Apprentice
Not an infinite but lets not pretend that a 0 resource 45% combo isn't also busted, this character somehow continues to be broken in both the balance and technical sense. I still get camera bugs almost every single game I fight a HL, and his hitbox is for sure not completely working still.
1 Bar and 2 Kameo for 51.5% isn't "busted" imo when characters in older games could get the same or more damage for less (and so can others in this very game) but yeah not saying he's not broken just that people are just saying anything these days to stir up outrage instead of bringing up the billion actual issues with the game
 
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wsj515

This is my billionth life cycle.
1 Bar and 2 Kameo for 51.5% isn't "busted" imo when characters in older games could get the same or more damage for less (and so can others in this very game) but yeah not saying he's not broken just that people are just saying anything these days to stir up outrage instead of bringing up the billion actual issues with the game
People clickbait for sure - but there's no need to spend those resources, you're already at 45% for 0 resource expenditure, and no character in this game can even come close to that without kameo or bar.
 

CanoCano

Apprentice
People clickbait for sure - but there's no need to spend those resources, you're already at 45% for 0 resource expenditure, and no character in this game can even come close to that without kameo or bar.
Misread your comment lol thought you were talking about the whole combo and not just the first half my bad, but yeah they should patch this out regardless since it's obviously not intentional
Maybe limit it to only 5 eye lasers per combo or smth, the actual loop itself is cool but the damage is a wee bit much
 

CanoCano

Apprentice
I wonder what actually limits the loop tbh, it can't be pushback since after he switches to J2 from J1 there is none so could it be Max Damage?